资源列表
ik_big_drum_01_mpl_a022
- this is only a test file to activate the acc55ount
3D数学基础
- 3D数学是一门与计算几何相关的学科,计算几何则是研究怎样用数值方法解决几何问题的学科。3D数学和计算几何广泛应用在那些使用计算机来模拟3D世界的领域,如图形学、游戏、仿真、机器人技术、虚拟现实和动画等。(3D mathematics is a subject related to computational geometry. Computational geometry is the subject of studying how to solve geometric problems by
fiehaoten
- The Chinese have a comment, understand it, GSM is GMSK modulation signal generation, Including scr ipt files and function files in the form.
NeHe OpenGL中文教程+源代码
- 对于学习OpenGL的人来说,NeHe简直就是我们的指路人,在OpenGL资料相对匮乏的时候,他为我们带来了一部完整的经典教程,非常适合新手学习(For the people who study OpenGL, NeHe is our guide, in the relative lack of OpenGL information, he brought us a complete classic tutorial, very suitable for novices to learn)
ztLODTerrain
- 相信对地形绘制熟悉的同学会听过曾涛,这是他编写的三维地形漫游一个程序,功能非常全面,适合科研及测试开发(I believe that the students who are familiar with the terrain rendering will listen to Zeng Tao, which is written by him in the process of 3D terrain roaming. The function is very comprehensive and
ijbmp
- Very convenient to use, Is a practical method of path planning, FIG simulation speed, distance, amplitude three-dimensional image.
THREE.JS开发指南
- The Javascr ipt 3D Library for WebGL - Second Edition,作者Jos Dirksen 全面讲解Three.js开发的实用指南,循序渐进讲解Three.js的各种功能。 通过大量交互式实例,深入探索使用开源的Three.js库创建绚丽三维图形的实用方法和技巧(The Javascr ipt 3D Library for WebGL - Second Edition, author Jos Dirksen Comprehensive expl
simplify
- 三角网格简化算法从,适合图形学入门者学习。(From the algorithm of triangle mesh simplification, suitable for beginners to learn graphics.)
Network security
- network security for encryption
fpfhtest
- 快速点特征直方图,用于计算三维点云特征,法矢量以及曲率半径等。(fast point feature historgam)
飞行速度控件
- 飞行速度控件,用于航空仪表开发使用,模拟飞行开发使用(Flight speed control)
mpu_oct
- 实现点云数据的八叉树均等剖分(八叉树,一个立方体等分为八份,并可以持续的细分下去,虽然每个节点都能分出八个叉,但形象,且等分空间,简单容易理解。),并利用MPU实现数据的三角化,可视化等。(MPU, pointcloud, octree)