资源列表
3D-military-models
- 用3D技术对航母模型化,便于航母的研究。-3D military models to boost the development of military equipment
d3dCopyScreen1
- d3d截屏,通过D3D的方式进行屏幕的截取-d3d copy screen
gu
- 鼓的三维模型 3dMax 制作,可以参考一下-gu 3d Model
vrmljixie
- VRML虚拟样机机械装配仿真功能,很好的VRML在机械行业中的应用-VRML virtual prototype mechanical assembly simulation capabilities
house
- 很好的一个OSG的案例适合初学者学习,里边是用几何体组成的立体几何-this is a very good example of osg
3d--virtual-human-
- 通用的3d人体模型,文件格式是.3ds,可导入vc中,进行三维人脸建模使用,省去在vc中三维建模的麻烦- 3d human body model in a common file formats .3 ds, import vc 3D face modeling, eliminating the trouble in the three-dimensional modeling vc
3Darea
- 土体破坏三维包络线的编程,可以作为大量学者的参考-Soil failure envelope of 3D,as reference
InTech-3d_tumor_segmentation_from_volumetric_brai
- 3D BRAIN TUMOR SEGMENTATION
complex-animation
- 太阳|地球|月亮|卫星,绕转演示动画。该程序运行结果良好,很形象。-The sun, the earth, moon, satellites, rotation demo animation.The program operation results is good, very image.
SkyAndTerrain
- C++实现天空和三维地形的绘制,并且实现了漫游,绘制模式的变换等功能-draw sky and terrian in 3D with C++
vega-prime-frame-thread
- VEGA PRIME 2.0.1 线程模式 MFC单文档-VEGA PRIME VC MFC
GPU-Gems-2
- 《GPU精粹2》的主编是NVIDIA公司的软件工程师Matt Pharr。Matt也是Physically Based Rendering:From Theory to Implementation(Morgan Kaufmann,2004)一书的合著者之一。“GPU精粹”系列编辑是Randima Fernando。Randy 主编了“GPU精粹”的第1卷(Addison-Wesley,2004),而且是The Cg Tutorial(Addiosn-Wesley,2003)的合著者,其论文“A
