资源列表
Direct3DvertexpixelShaders
- 一个实现了Direct3D定点像素Shader编程的例子 这个例子中自己定义了一个顶点Shader并且对这个Shader进行顶点着色处理-A fixed-point implementation of the Direct3D Pixel Shader programming examples in this case their own definitions of a vertex Shader and Shader for this vertex shading
plugin
- 3dmax插件代码 在虚幻3引擎里面使用-3dmax plug-in code in which the use of Unreal Engine 3
thinfilm
- 对 薄膜生长的MKC模拟,基底温度,沉积速率等参数,模拟薄膜的生长三维形貌-MKC simulation of thin film growth, substrate temperature, deposition rate and other parameters, the growth of three-dimensional simulation of thin film morphology
MatrixAndQuat
- 一些在3D图行处理时会用到的矩阵变换函数-Some of the processing of the 3D map will be used matrix transformation functions
raindemo
- 又是一个自然场景系列的,是下雨场景,也可以二次开发-rain
openglreadobj
- 能够载入obj格式的三维模型,并且包含纹理贴图-load obj
Tutorial2.1
- Three cubes in 3D and wireframed
10.1.1.33.877.pdf
- 3D Image Matching Using a Finite Element Based Elastic Deformation Model
Effect
- 一个dx 3d 的烟花演示程序 效果很不错-kljfskdjflksdfsdfsdfs
planeExtraction
- fast frustum plane 3d extraction
RobotDemo
- 一个能实现的机器人旋转,走动的3D模型,可以用作三维动画使用-A robot to achieve rotation, move the 3D model can be used for 3D animation
FPSDemo
- 一段实现3D射击的代码,这只是一部分,我会把剩下的传上-A realization of 3D code, this is only a part of, I will pass on the remaining
