资源列表
ThreeDBMP
- 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和 DrawScene函数中实现,主要初始化OpenGL运行时的环境变
3DDraw
- 这是一个项目时使用到的“三维空间向量/点”类及相关函数,使用它们可以定义一个空间向量/点,实现向量的平移,缩放和旋转等,使用相关函数还可以实现两向量的叉乘,得到一个向量的绝对长度,将一个向量单位化,得到一个三点决定的平面的垂直向量(经过单位化),得到空间中两点的距离,得到两向量的点积,得到两向量的夹角等操作,为方便用户的使用,每个函数都有详细的注释,希望对大家有所用处. -This is a project to use to the " three-dimensional space
Vertices
- this a program to load vertices from the file cup.hic produced by the blender in order to use the vertices later in OpenGL applications to build the shapes designed originally in the blender-this is a program to load vertices from the file cup.hic pr
3d
- C语言编写的 3D立体图片生成代码,可以让你理解如何自己构建3D立体图片,还有原理.-C language, 3D three-dimensional images generated code, can let you understand how to build their own 3D three-dimensional images, as well as principle.
a
- 3dc图形绘制程序,可以平抑放缩变换有平行和透视两种
litizuobiao
- OpenGL实现的立体坐标系旋转,我们的作业~-OpenGL to achieve three-dimensional coordinate system rotation, and our work ~
pappe
- A complete full 3D object pascal physics engine with full source code, which has a lot of features. Compilable with Delphi and FreePascal
objviewer
- A OBJ 3D model viewer with source
capturarPontos
- Source use VTK vtkpoints, catch points on polydata
gl_skybox
- 天空文件载入并进行多种方式的渲染绘制着色,smooth、flat、normal、light等。-Sky file loading and rendering a variety of ways to draw colored, smooth, flat, normal, light and so on.
dglutillib-0.3
- glut文件载入并进行多种方式的渲染绘制着色,smooth、flat、normal、light等。-glut files loaded and rendered in many ways to draw colored, smooth, flat, normal, light and so on.
zoo_source
- 动物园仿真,文件载入并进行多种方式的渲染绘制着色,smooth、flat、normal、light等。-Zoo simulation, the file load and conduct a variety of ways draw the color rendering, smooth, flat, normal, light and so on.
