资源列表
bezier.rar
- c++实现bezier曲线,算出bezier曲线的参数方程的系数,供其他绘图软件进行绘图。,c++ achieve Bezier curves, Bezier curves to calculate the parameters of equation coefficients for the other mapping software for mapping.
3d_texture_demo.rar
- 学习三维纹理+Opengl的例子,简单易用,Study of three-dimensional texture+ Opengl examples, easy-to-use
3DLab.rar
- 本程序由QT+OpenGL开发而成,能以点,线,面,平滑表面等方式显示模型,支持自由旋转,缩放,拖动,能检查模型是否完整,并自动补全模型,能读取ascii编码的obj模型和CAD模型,This procedure by QT+ OpenGL developed to a point, line and plane, smooth surface, such as display models, support for free rotation, zoom, drag, can check th
doubleBuffer.rar
- 用双缓存绘图的VC代码,希望能给大家仅供参考,绘制出“不卡的界面”。,Using double-buffering the drawing of the VC code, we hope that they will be for reference only, to map out
Skybox.rar
- 演示如何创建和渲染一个天空盒.VC++ Opengl,Demonstration of how to create and play up a sky box. VC++ Opengl
SMOKE.rar
- 实时的2D流体仿真算法--烟雾,本框架的目的就是让程序员可以轻松的拓展实现三维的流体仿真。,Real-time 2D fluid simulation- smoke, the purpose of this framework is to allow programmers to easily achieve the expansion of three-dimensional fluid simulation.
基于代数迭代算法(ART)
- 基于代数迭代算法(ART)与同步迭代算法(SIRT)的三维图像重构程序。,Iterative algorithm based on algebraic (ART) and simultaneous iterative algorithm (SIRT) of the three-dimensional image reconstruction procedures.
gl_mesh_output.rar
- 一个使用OpenGL开发网格模型的例子,通过本例子可以学习如何通过OpenGL开发VRML和3DS网格,The use of OpenGL to open a model example of Grid, through the examples, we can learn how to develop VRML through OpenGL and 3DS Grid
ogles-bin-1.0.0.zip
- opengl es 的bin函数。移动开发必须,opengl es function of the bin. Mobile development must
OpenGL.rar
- 创建一个基于MFC 的Single Document 应用程序,利用OpenGL 进行图形的绘制: 1.实现OpenGL 绘图环境和Windows 绘图环境兼容。 2.利用OpenGL 绘图函数进行一些基本图形如直线、多边形的绘制。 3.利用OpenGL 设置图形的颜色。 ,Create a Single Document in MFC-based applications, using OpenGL for graphics rendering: 1. Achieve OpenGL g
fountain3d.rar
- OPENGL C++实现的喷泉,使用粒子模式,效果很好。,OPENGL C++ Realized fountain, use the particle model, the effect of good.
MovingObjectsDetection.rar
- 几个关于静止背景下的运动人体目标的检测和跟踪(其中有背景差法和粒子滤波结合的方法)方便广大毕业生论文写作藏考,Some background on the movement of static human target detection and tracking (including the background difference method and the combination of particle filter methods) to facilitate the vast nu
