资源列表
collision
- visual c++环境下,opengl实现的三维空间球体碰撞检测-visual c++ environment, opengl implementation of three-dimensional sphere collision detection
OgreWtl
- 基于WTL的ogre调用,已经带有键盘和鼠标操作-WTL based on the ogre called, has a keyboard and mouse operation
TestOpenGL
- 基于MFC的利用OpenGL读取obj文件格式的点云文件的程序,可以对此三维文件旋转0缩放和平移,以及进行点面转换-The use of OpenGL-based MFC obj file format to read the point cloud file program, you can file for this three-dimensional spin 0 scaling and translation, as well as point and area conversion
Protechny
- OpenGL粒子喷泉,用C++类封装,符合代码编写规范,有中文注释,VC++2010编译-OpenGL particle algorithm, using C++ classes packaged in line with coding standards, a Chinese comment, VC++2010 compilation
LOAD3DS
- c++和Opengl读取3DS文件的源码,可以将3DS格式的模型文件读取并显示出来,欢迎学习。-c++ and Opengl 3DS file to read the source code, you can read 3DS model file format and displayed.
VASPHERE
- 采用opengl中顶点阵列的方式生成曲面的实例。-list & Vertex Array/Direct Comparison
3DSLoader
- Opengl中导入3D模型,效果出来很好-Opengl import 3D models from a very good effect
PolygonFill
- 使用C++和OpenGL实现的多边形填充。 -The use of C++ and OpenGL Polygon Fill realize.
Arc
- glut画圆弧程序 OpenGL中无专门的画圆弧命令,所以自己做了一个用glut画圆弧程序。-OpenGL drawing procedures glut arc no special order paintings arc, so do a painting with glut arc process.
OpenGL-solidmodel-code
- 利用GLUT提供的9种三维实体分别绘制圆锥体、四面体、正方体、正十二面体、正二十面体、正八面体、球体、圆球体和茶壶模型,并应用鼠标交互菜单实现实体图和线框图之间的切换。-9 provided by GLUT were drawn three-dimensional solid cone, tetrahedron, cube, dodecahedron, icosahedron, octahedron, sphere, spherical body and the teapot model, an
halfedge(opengl)
- 用半边结构表示的图形几何拓扑关系的源码,借助opengl显示图形。-With half of the structure that the topological relations between the source graphic, display graphics with opengl.
NewLight
- 定位光源、定向光源及聚光灯参数设置,在VC++中利用OpenGL编写-Positioning light sources, directional light source and spotlight parameter settings, in VC++ Prepared to make use of OpenGL
