资源列表
skeleton
- 从3Dsmax中用cal3d插件导出的骨骼模型文件,该文件可以在osg中用osgcal加载-Derived using cal3d 3Dsmax plug from the bone model file, the file can be loaded in the osg using osgcal
Rolling-earth
- 利用OpenGL构建三维地球模型,添加纹理渲染-Construction of three-dimensional earth model using OpenGL, add texture rendering
vb下的opengl漫游程序
- 比较少见的vb下opengl编程,比c语言好理解多了,就是资源比较少
OPGL
- 利用OPGL创建一个立方体,鼠标左键旋转立方体,右键移动立方体。-The mouse left key rotating cube, using mobile cube.
gpuray-0.91
- Standford大学开发的GPU光线跟踪程序,实现了基于GPU的KDTree算法,需要Brook+编译运行-Standford University, the development of GPU ray-tracing program, enables GPU-based algorithms KDTree need to run the Brook+ compiler
MyRipple
- VC++图形学 实现管道图像的小程序 MFC环境-VC++ graphics pipeline image of small programs to achieve environmental MFC
MFC3DOPENGL
- 使用MFC和opengl绘制三维图行 实现鼠标和键盘控制 以及纹理和光照变换-Using MFC and opengl draw line to achieve three-dimensional map mouse and keyboard control, and change the texture and light
souce_code
- 计算机图形学实验教程opengl内部版(厦门大学)的源代码,该系列源代码非常适合Opengl的学习-Computer graphics tutorial opengl internal experimental version (Xiamen University), source code, source code of the series is ideal for learning Opengl
StartGL
- MFC和OpenGL的多文档MDI分割窗口的实现。-MFC and OpenGL, split window, multi-document MDI implementation.
stlView
- stl 文件读取系统,可以将stl文件读入,环境为OpenGL底层。-stl view
AnOpenGLforFireFox
- Firefox浏览器中添加OpenGL插件-An OpenGL Plugin for Forefox
OpenCSG-1.3.1
- 基于OPENSEG框架的布尔运算,框架是外国人写好的模板,布尔运算部分是我自己做的。-Boolean operation based OPENSEG framework, the framework is a foreign-written template, Boolean part is I do.
