资源列表
scape-1.2.tar
- 地形数据简化软件,针对海量地形数据进行简化。-SCAPE Terrain Simplification Software
fireworksprogram
- 焰火显示的 C 语言源代码,针对于Hercules/CGA/EGA简单焰火设计-Fireworks display C language source code, for the Hercules/CGA/EGA fireworks simple design
cpp-objc-en.pdf
- Document to start the Objective-c
GPUOpenGL
- GPU深度发掘(三)::OpenGL Frame Buffer Object 201-如何通过使用OpenGL高级着色语言(GLSL),实现在同一时间渲染输出到多个纹理上,当然,这里还需要用到绘图缓冲扩展(Draw Buffers extension)
stateman
- Managing game states with C++ SDL
opengl_program_advance
- 包含了opengl的基础入门和opengl 3d 建模等资料,文章内容为英文的,-Opengl contains such information as the basis for entry,
Main
- 采用opengl技术与VC++实现一个三维的正方体编程。-implement a cube.
XGRE
- 仿照orge座的一个引擎框架,很傻很简单,让大家见笑了-Block orge modeled the framework of an engine, silly very simple so that everyone laughing stock of the
ooc
- Object Oriented programming in C language
texture
- 产生纹理,包括木纹,噪声,大理石等。但都是二维图像。-Have a texture, including grain, noise, marble and so on. But they are two-dimensional image.
ObjectLocalizationBasedonDirectionalInformation.ra
- Object Localization Based on Directional Information
rocket
- 使用openGL编程,界面中有一个机器人,按住上下左右键可以调整大小及远近-Use openGL programming interface, there is a robot, press and hold the keys can be adjusted up and down about the size and distance
