资源列表
JOGLLesson03Lighting
- The Java JOGL OpenGL binding using Netbeans. Lesson 3: The third lesson we learn about the lights.We treat different types of lights and how to generate one. Then we use this to our scene to light. Credit goes to http://www.jogl.info
JOGLLesson04Material
- The Java JOGL OpenGL binding using Netbeans. Lesson 4: The fourth lesson covers materials that we can use to spice up our scene. Different materials are presented and explained their use. Credit goes to http://www.jogl.info
as
- flash组件粒子系统,实现烟花特效-flash particle system components to achieve the fireworks effects
Console_Opengl
- Opengl绘制的球体,每次最小化后再显示会改变图形,是VC6下的Console程序。-Opengl rendering of the sphere, each time after the display will change to minimize graphics, is a VC6 program under the Console.
Opengl_Text3D
- Opengl绘制3D字体,完美实现了三维字体在Opengl中的显示。-Opengl rendering 3D font, the perfect three dimensional display of the font in the Opengl.
assignment_1th
- 各种直线画法,包括OPenGl画线,windows画线,中点画线法,DDA画线法等-A variety of straight-line method of painting, including OPenGl draw lines, windows and drawing lines, the stipple-line method, DDA Draw a line law
freeglut-2.4.0.tar
- 一个glut的开源实现。glut为opengl提供了一个跨平台的窗口系统。-A glut implementation.
FaceExpDemo2.1_linux
- OpenGL实现的若干人脸表情,如各种笑,沮丧等-OpenGL to achieve a number of facial expression, such as all kinds of laughter, frustration, etc.
Opengl_GEARS
- Opengl建模,利用Opengl建立齿轮模型,并响应鼠标动作。是VC下Console程序。-Opengl modeling, using Opengl build gear models, and respond to mouse movements. Is a VC under the Console program.
3D_OPenGL_VC
- 用VC和OPenGL绘制三维离散点数据。-Three-dimensional mapping with the VC and OPenGL discrete point data.
Chapter02
- OpenGL高级编程与可视化系统开发·高级编程篇第二版 2章源碼-OpenGL high-level programming and visualization systems development chapter second edition of Advanced Programming Chapter 2 Source
Chapter03
- OpenGL高级编程与可视化系统开发·高级编程篇第二版 3章源碼-OpenGL high-level programming and visualization systems development chapter second edition of Advanced Programming Chapter 3 Source
