资源列表
gl_quickref
- OpenGL开发快速查看,是开发者常用的参考资料。-Quick View OpenGL development is commonly used by developers to reference materials.
robot
- 使用openGL实现机器人的手臂的转动,运用Microsoft Visual Studio 2005作为开发环境。-Use openGL robot arm to achieve the rotation, the use of Microsoft Visual Studio 2005 as development environment.
cuoqie
- turbo c 三维变换 错切-turbo c three-dimensional shear transformation
IDL_basic_functions
- 几个IDL基本功能的源码 包含Totallingvalues,Panning_object,HighlightFeatures_Object-Some basic IDL functions, including Totallingvalues,Panning_object,HighlightFeatures_Object
Game
- 一个类似雷电的小游戏,玩着有点难度,opengl开发-a similar game like Thunder and lightning
OpenGL_PrintSource
- Opengl不支持打印,在Opengl下打印一般是把Opengl图形转换为DIB图像,然后在GDI下完成打印功能-Opengl does not support printing, printing in general is under Opengl to Opengl graphics image is converted to DIB, and then under the GDI printing functionality
Lightbox-Picasa-template
- 免费的picasa模版,有的是基于Flash,有的是用Html配合Javascr ipt完成的。效果不错,用着也方便,网站上都有demo可供参考。 -Picasa free templates, some based on Flash, with some Javascr ipt to use Html completed. Well, also with a convenient, there are demo site for reference.
imitation_Cube
- 使用opengl开发的3d动画,模仿魔方,来自ru的代码-The development of the use of 3d animation opengl, imitation Cube
OpenGLtexture
- opengl是一个开放的三维图形软件包,而VC是目前主要的opengl开发工具。本文简要介绍了opengl的纹理贴图技术及其在VC中的基本操作步骤。并通过最后的实例验证了纹理贴图技术在绘制真实感图形中的必要性。-opengl is an open three-dimensional graphics package, and the VC is the main development tools opengl. This paper briefly introduces the opengl
sanwei
- 计算机三维图形技术已发展到了实时阶段,怎样有效地开发实时三维应用系统,是目前较为引人注目的话题。笔者先后开发了数个opengl三维应用软件,从中总结出了实现实时三维应用系统的不少关键技术。-Three-dimensional computer graphics technology has been developed to the stage of the real-time and how to effectively develop real-time three-dimensional
air
- 这是一个画飞机机翼的源代码,飞机机翼可以旋转。-This is a painting of the source code of the aircraft wing, aircraft wing can rotate.
Lesson05
- 们使用多边形和四边形创建3D物体,在这一课里,我们把三角形变为立体的金子塔形状,把四边形变为立方体。-Polygon and quadrilateral used to create 3D objects, in this class, we have the triangle into three-dimensional pyramid shape, the quadrilateral into a cube.
