资源列表
maketu
- 二维图及三维图的绘制指令,并含有一些有趣的成品图,等高线,数据的一般处理图-Two-dimensional maps and three-dimensional mapping instructions and the product contains some interesting maps, contour lines, data in general will deal with Figure
1.11
- 一个opengl的源码,显示一个金子塔,有旋转 ,光照渲染,纹理贴图-A source of opengl, showing a pyramid, a rotating, light rendering, texture mapping
CameraWorld
- Opengl+vc++6.0 编的一个漫游世界的程序,学习游戏编程的朋友很需要的。-Opengl+ vc++6.0 for a procedure for roaming the world to learn game programming is in need of a friend.
LSystemTree
- opengl+ vc++6.0 编写的场景,树。-opengl scenes to prepare the tree.
Chapter1
- 三维纹理映射,opengl+ vc++6.0.很适合初学者学习。-Three-dimensional texture mapping, opengl+ vc++6.0. Very suitable for beginners to learn.
Texture_house
- 仓库框架,添加法向量,纹理和光照模型,在mydraw函数中调用纹理光照函数.-Warehouse framework, add the method vector, texture and illumination model
opengl
- 大量opengl实例源码,非常适合初学者-some opengl sample code
A4_HANGMAN_FINAL
- its a simple hangman game for biginners
mapgensrc
- 不错的地形显示程序,供学习参考的良好的资料-wonderful teerain
GTFC
- 作为OpenGL编程的Windows框架-Windows as a programming framework for OpenGL
csharp1225_(www.arsanjan.blogfa.com)
- this is a c# code about for game and have good alghoritms
DXTNumber
- 根据给定范围求图幅号程序,同时提供图幅号解算模块静态方法,目前支持国家基本比例尺新旧地形图图号转换-According to the scope of a given procedure for its maps, while providing solvers No. Maps module static method, the current support of the state' s basic-scale topographic maps of old and new conv
