资源列表
OpenGL-select
- 通过OpenGL中选择模式,实现在程序中选择物体。-OpenGL-select
119128621skeleton
- how to get the object s skeletion!
RollingEarth-OpenGL
- 用OpenGL写的一个实现地球旋转的例程。涉及到光照,纹理,定时器等。-An OpenGL sample to realize rolling earth.Relate to lighting,texture,time and so on.
drawOpenGL
- We will draw as OpenGL API
pickobj
- We will click a Screen part as OpenGL API
Structuredlight
- 结构光系统标定程序!通过结构光三维立体标定,利用标定模板达到三维实际与图像的配准-Structured light system calibration program! Through the structured light three-dimensional calibration, calibration templates to use to achieve real and three-dimensional image registration! ! ! !
BezierCurveContinue
- We will use B-spline curve Continue
vegaApp
- 基于MFC的简单vega prime框架下的VC++程序,希望对大家有用-Vega prime based on a simple MFC under the framework of VC++ program, hope for all of us
ms3dCode
- 读取ms3d格式的三维模型,含动画显示的源代码-Read ms3d form three-dimensional model, with animations displayed in the source code
3DEngine
- 使用OPENGL开发的小引擎,包括图形处理模块,粒子系统模块,输入,音频模块,UI模块-OPENGL developed using a small engine, including the graphics processing module, particle system module, input, audio module, UI module
openGLCoreCode
- opengl核心功能的实现源代码,想了解opengl底层实现以及写自己的渲染管道的必看-opengl core code for render
interleaver
- Interleaver is used in the physical layer of a wireless communication to combat the burst errors that are inherent in the wireless communication systems. WiMAX does tow level of interleaving.
