资源列表
OpenGLmixture
- 在vc++6.0下用OpenGL贴纹理,并比较各种纹理的效果-In vc++6.0 under the paste with the OpenGL texture, and compare the effect of various textures
OpenGLflag
- 在vc++6.0中用OpenGL制作一个飘动的旗帜,效果很好~-Using OpenGL in vc++6.0 to make a waving flag, good results ~
OpenGLflog
- 在vc++6.0中用OpenGL库来实现雾化效果-In vc++6.0 using OpenGL libraries to achieve atomization effect
OpenGLwlzt
- 在vc++6.0中用OpenGL实现纹理贴图产生的字体-In vc++6.0 to achieve texture mapping using OpenGL generated fonts
OpenGLecjht
- vc++6.0中用OpenGL实现绘制各种几个体,如球,圆盘,圆柱和圆锥。-vc++6.0 to achieve OpenGL rendering using a variety of several bodies, such as ball, disc, cylinder and cone.
OpenglMFCSIT1
- 简单的opengl编程,可用于初学者学习MFC+opengl编程-A simple opengl programming can be used for beginners to learn MFC+ opengl programming
brdf_src
- 图形学BRDF光照模型的实现,希望能够对大家有用-Graphics BRDF lighting model realization, hoping to be useful to everyone
trackTest
- 使用摄像头进行追踪的算法实现,希望对大家有用-The use of cameras to track the algorithms and hope for all of us
minigame
- 利用摄像头进行追踪的一个小游戏,希望对大家有用-The use of cameras to track a small game and hope for all of us
gesrec
- 利用摄像头,对人体姿态进行识别,希望对大家有用-The use of cameras, to identify the body posture and hope for all of us
sphere
- 球面纹理映射,同样适用于圆锥,圆柱等其他立体图元,给予opengl函数库,简单易懂-Spherical texture mapping, the same applies to conical, cylindrical, and other three-dimensional pixel to give opengl library, easy to understand
11912917nehesdk
- NEHE sdk opengl 开发必备-NEHE sdk for opengl, an untility for OPENGL development.
