资源列表
pengzhuangjiance
- 碰撞检测例子很好地介绍了3D游戏中必不可少的碰撞检测-A good example of collision detection, introduced 3D game' s collision detection is essential
CapturingWindowsRegardlessofTheirZOrder
- 针对多个窗口,选择其中任意一个窗口,保存窗口图形到BMP文件。-Capture all the screen content to a BMP file. Capture the foreground window content to a BMP file. Capture the covered window content to a BMP file.
PanningZoomingAndRotationInOpenGL
- 1.放大,缩小和移动图像。 2.绘制基本形体及三维网格。-1. Zoom out,zoom in and pan the scene. 2. Draw the standard primiry like cylinder in ambiguous direction. 3. Draw the 3-D Mesh in a simple way.
A3DObjectPickingTechniqueThatUsesOpenGL
- 1.绘制三维实体,如一个星系。 2.旋转三维实体。 3.利用ScaleBar工具缩放实体。 4.右键选择实体。-1.Draw 3D solid objects! 2.Rotate the solid objects! 3.Scale the objects using the toolbar ScaleBar. 4.Select solid objects!
Selectable3DScattergraphUsingOpenGL
- 本示例使用OpenGL创建三维Scattergraph,用户可以从任何角度查看使用鼠标旋转。图形数据可以经正投影或透视投影显示,并可以选择每个点的颜色。用户可以在图形周围绘制点,并选择它们,然后缩放图,以扩大该区域包含选定点。-This sample uses OpenGl to create a 3-D Scattergraph that the user can view from any angle by rotating with the mouse. The data can be s
ZoomingAndPanningAnOrthographicProjection
- 1.缩放、移动以正投影显示的图形。 2.能够恢复到前一个缩放或移动的状态,即前一个操作时的状态。-1. Zoom, move to orthographic projection display graphics. 2. To return to the previous zoom or move the state, that is, the status of the previous operation.
FunctionGraphicsIn3D
- 1.绘制三维四边形网格曲面。 2.调整网格曲面显示状态:填充或不填充。 3.改变窗口背景颜色。 4.左键旋转图形,右键缩放图形。-1. Draw three-dimensional quadrilateral mesh surface. 2. Adjustment of the grid surface display status: fill or not fill. 3. To change the window background color. 4. Lef
planets
- Computer Graphics assignment on Solar System, Implemented with 5 planets, lighting adn rotation
opgl
- OpenGL 开发立方体代码 -OpenGL 开发立方体代码OpenGL 开发立方体代码
Graphics_opengl
- 在VS2008下使用OpenGL的库来绘制基本2D图形的源代码-Using VS2008 based on OpenGL Lib draw the 2D graphics(including source code)
objectloder
- this file for load obiectmesh on openTk
MyFlare
- 这是一个用opengl实现的光的效果,有利于学opengl粒子系统的同学学习-this is a program about light based on opengl;it is a good example for opengl primer to learn about particle system
