资源列表
rubber
- 使用OpengGL做的橡皮筋技术,还不错-Use a rubber band technique OpengGL do, not bad
k3d-source-0.7.11.0.tar
- 这个貌似也是基于OpengL的一个三维软件,这里面是源码,可以打开学习一下别人的思路-This seemingly is a three-dimensional software based OpengL, there is a source, you can open other people' s ideas about learning
OpenGL
- 本资源是对opengl的功能讲解以及一些简单的程序举例,对图形图像的处理有很大的帮助-The resouce is about the opengl,it is very important when you use c or c++ to process images
terrainengine
- 国外程序员编写的基于OpenGL的3D地形引擎-Foreign programmers write OpenGL-based 3D terrain engine
source
- VisualC下OpenGL开发框架生成三维地形模拟,SDI框架-VisualC Development Framework under the OpenGL generate three-dimensional terrain modeling, SDI framework
3dsExport
- 自己写的多线程OPENGL程序,实现了后台资源加载,从JPEG,PNG文件创建纹理,保存屏幕截图,从高度图创建地形,加载3DS模型,视锥剔除,球型天空顶,中文显示等-OPENGL write multi-threaded program, to achieve the background load of resources, from JPEG, PNG files to create texture, save screen shots, create terrain from height
Nurbs1
- NURBS曲面,通过OPENGL绘制一个光滑的NURBS曲面-NURBS surface, through the OPENGL drawing a smooth NURBS surface
OpenCV2.0
- 完整的OpenCV2.0的库文件及其参考资料,非常有用-A complete library of documents and reference materials OpenCV2.0
CLControl
- 实现在基于对话框的MFC程序上,绘制OpenGL场景的,可以绘制多个。这里提供的是核心基类,绝对原创代码,只发pudn。注释十分详细,如需使用,请保留本人版权信息。-Dialog-based MFC implementation procedures, drawing OpenGL scene, you can draw a number. Here are the core base class, absolutely original code, only made pudn. Very d
experiment1
- 模拟DDA算法,通过利用圆形来模拟像素展示DDA算法绘画直线的过程。编译、构建、连接之前请先安装glut。-Simulated DDA algorithm, through the use of circular pixel display DDA algorithm to simulate the process of drawing lines. Build, build, connect before you install glut.
opengl
- OpenGL与四叉树模拟地形,适合初学者学习-OpenGL
MEDIcal
- VTK. This program reads a volume dataset,extracts an isosurface that represents the skin and displays it.-VTK. This program reads a volume dataset,extracts an isosurface that represents the skin and displays it.
