资源列表
3DSLoader
- 读取3DS文件的标准方法,适合初学者使用-The standard way to read 3DS file for beginners
OPENGL
- 介绍了OPENGL入门,及如何在C++中利用MFC进行OPENGL编程,及地形数据建模与综合地形数据库设计。-The OPENGL entry, and the use of MFC in C++ OPENGL programming, and terrain data modeling and comprehensive topographic database design.
vertex-index
- OpenSceneGraph中顶点索引绑定几何体并实时显示-OSG in the vertex index
define-geometry
- OpenSceneGraph中预定义几何体并显示-The OpenSceneGraph the predefined geometry and display
polygon-tessellator
- OpenSceneGraph多边形分格化程序-The OpenSceneGraph polygon sub-gridding procedure
simplifier-geometry
- OpenSceneGraph中简化几何体使得顶点更少-The OpenSceneGraph the simplified geometry makes fewer vertices
triangle-striple
- OpenSceneGraph中三角形带绘制-The OpenSceneGraph the triangle with a draw
depthbuffershow
- 這是一個使用open GL所寫的瀏覽深度暫存 可是讓使用者知道現在的深度圖-opengl show depth buffer
IM_VA_VBO--1.0
- OPENGL中的各种绘制方式的汇总,方便大家学习OPENGL,希望对大家有帮助。-OPENGL in a variety of drawing way of summary, we facilitate learning OPENGL, we hope to help.
Navigation-Rendering-Techniques
- One document for optimization and navigation programming
openglattro
- This program creates beautiful 2d x-y patterns in OpenGL using sin and cos.
Nice-Example-for-transformation
- transformation using opengl
