资源列表
GPU_Programming_Guide_Chinese
- nvdia 图形处理器编程指南2.2 中文版-GPU Programming Guide nvdia Chinese version 2.2
OpenGL-Spot
- OpenGL编程 实现点光源,键盘交互,可以移动光源,来观察物体表面的亮度变化。-OpenGL programming point source, keyboard interaction, you can move the light source, to observe changes in the brightness of the object' s surface.
OBJLOADER
- 可以下载BMP格式的图象,并对图象进行各种角度的移动
texsurf
- 纹理曲面例程绘制(texsurf.c),帮助初学者的,很好的小程序-Surface texture mapping routines (texsurf.c), help for beginners, very good little program
OBJLoader
- OBJLoader,读取OBJ格式的模型文件,适合初学者-OBJLoader, read OBJ model file format, suitable for beginners
roamosg
- 基于osg和vc2005的漫游实例,其中实现了碰撞检测的功能,希望能对osg的初学者有一点借鉴的作用-Based on the OSG and the roaming vc2005 example, which achieved a collision detection function, hoping to OSG beginner to learn from the role it
erciqumian
- OpenGL的glu库提供了以下类型的二次曲面绘制,使用C语言来实现,主要有圆柱体,圆锥,球体,碟盘和部分同心圆。是初学opengl的很好的例子。-OpenGL-glu library provides the following types of secondary surface rendering, using the C language to realize, there are cylinders, cones, spheres, discs and some concentric
TranslationController_Demo-ve-khong-gian-3D
- Draw a space with rotate by mouse
SkyInOpenGL
- 利用opengl纹理映射技术,将一张带有云彩的天空图片映射到一个半球面上,实现天空的效果-use opengl texture mapping technology, of a sky with clouds Photo mapped to a hemispheric level, to achieve the effect of the sky
MyOpenGL
- 值得大家来看的程序! 图像显示和描述方面的代码,不妨来
用OPENGL实现光线跟踪
- 用从静态多光源,动态光源和材料属性对光照效果的影响三个方面讲述如何用OPENGL实现光线跟踪
OpenGL.RayTrace
- 本程序按照展示影响光照效果因素的思想进行设计,按照OpenGL中光线跟踪步骤实现,主要做了静态多光源,材料属性对光照效果的影响,动态光源三个方面展示的工作。-This procedure results in accordance with the display light of factors influence the design of the idea, according to Ray-tracing the steps of OpenGL to achieve, mainly to
