资源列表
MFC-opengl
- 利用opengl在MFC中添加动态视图,并增加了一些交互效果。-Add in the MFC using opengl dynamic view, and add some interaction effects.
vertex-shader
- 该代码介绍在OpenGL4.0中使用顶点着色器和像素着色器,这些都是关于理解和应用3D图形渲染中最基本的概念。-This codes introduction to writing vertex and pixel shaders in OpenGL 4.0. These are the most fundamental concepts that you need to understand and utilize to render 3D graphics.
lesson46
- OpenGL的正方形色彩过渡及其亮光过度,以及位置的移动,旋转,聚合。-OpenGL square light color transitions and transitions, as well as moving the position, rotation, polymerization.
dds.zip
- 在opengl下加载DDS纹理文件的源程序,支援DXT-1,DXT-3和DXT-5等标准。,Under the load in the opengl texture file DDS source code, support DXT-1, DXT-3 and DXT-5 and other standards.
OpenGLDemo
- 在VC++环境下绘制彩色三角形的opengl源代码。
OpenGL-模具设计
- 一个模具设计的原型。用OpenGL做模具显示,包括了响应的界面。-a mold design of the prototype. Die do with OpenGL, including the response of the interface.
opengl3
- 基于C++环境的OPENGL编程源码.-based on C programming environment OpenGL source.
picbox
- 使用picturebox和opengl显示3D-use and display of 3D opengl
Smooth
- OPENGL用于三维图像显示的图像平滑的源码程序。
Particle-Systems
- MIT计算机图形学作业,粒子系统。完美实现风力场,水流和火焰场等。实现了四阶龙格库塔积分法和梯形法等。实现了所有功能。-MIT computer graphics operations, particle system.Perfect realization of wind field, flow field and flame, etc.Implement the fourth order runge kutta integration method and trapezoidal metho
11
- 一种基于单片机的函数发生器的设计实现(MAX038)-MCU-based Design and Implementation of Function Generator (MAX038)
yanhua1pazhulan
- opengl 烟花模拟 真实场景 模拟真实场景-opengl simulate the real fireworks simulate the real scene scene
