资源列表
MyTerrain2
- OPenGL Drawing 3D random Graphics
fanhunxiao54jh
- 反混淆直线 采用未加权的区域采样算法 效果很不错-anti-aliasing using unweighted straight regional sampling algorithm is pretty good results
MyRipple123456
- 这是一个在VC环境下利用OpenGL模拟水波效果的源程序,充分运用 OpenGL的纹理坐标,贴图坐标相关函数。是学习OpenGL纹理与贴图的理想示例代码。-This is an environment in VC OpenGL wave simulation results of the source, make full use of OpenGL texture coordinates, mapping coordinates correlation function. Learning O
Minsystem
- 在MFC框架下实现OpenGL的绘制,菜单响应各种不同图形的绘制。
逐点递归填充算法
- 用OPENGL实现的,可以用来实现定点的绘制.用VC环境加上OPENGL实现.非常方便实现逐点递归填充算法.-use OpenGL, which can be used for fixed point mapping. VC environment with OpenGL. Very convenient achieve filled bit recursive algorithm.
New3DSLoader
- 3DS文化转换软件,超好,不下载后悔
3Drotation
- 三维场景旋转控制程序,附带详细的说明注释-Rotating three-dimensional scene control procedures, with detailed descr iption of the Notes
charRound
- 本程序实现了立体字的旋转功能。可以根据需要设定字的颜色、字体、纵深方向的值等。第一行字绕X轴旋转,第二行字绕Y轴旋转-realized by the three-dimensional character of the rotation. According to the word needs to set the color, fonts, and in-depth direction, such as the value. The first lines revolving around t
OpenGLShowMovie
- 多媒体开发实例——使用OpenGL通过动态调整观察点位置实现三维动\OpenGLShowMovie-Multimedia Development Example- Using OpenGL by dynamically adjusting the position of observation points Three-dimensional dynamic \ OpenGLShowMovie
first
- 在OpenGL中实现正方形和圆的填充-In OpenGL to achieve a square and round filling
MyBomb
- 用VC++与Opengl研发的粒子系统程序,有详细源代码,可以直接下载运行-With VC++ With opengl particle systems research and development process, a detailed source code, can be directly downloaded to run
jddh
- 用OpenGL实现简单动画-use OpenGL simple animation
