资源列表
feimiaCUDA4.0
- 介绍GPU费米架构,包括硬件结构的改进,优点等,同时包含CUDA 4.0 版本的新功能。-introduce new structure GPU feimi and CUDA 4.O
Chapter12
- 【光盘资料】OpenGL高级编程与可视化系统开发.系统开发篇(第二版).第12章-OpenGL System Develepment.Chapter12
HeightMap
- OPENGL与visual c++编写的简单程序,利用灰度图生成地形。-Opengl and visual c++ written in simple procedures, the use of grayscale to generate the terrain.
Chapter12
- OpenGL高级编程与可视化系统开发(系统开发)第12章
Chapter12
- OpenGL第11章的示例代码,可供学习OpenGl光照的例子-OpenGL the chaper 11 , to learn light effect
OpenGLGraph
- 建立3维坐标系,并在该坐标系下显示数据。-Build three-dimensional coordinate system, and displays the data in the coordinate system.
MyGame
- OpenGL系统开发篇第12章源程序,是一个游戏的开始动画截面,很好的OpenGL动画应用实例。-OpenGL system development Chapter 12 source code, is a game to start animation section, OpenGL animation application instance.
PlayM4_new
- 海康威视linux版最新opengl播放库-hikvision playlib
MyGame
- 基于VC++和OpenGL的星球大战游戏-VC++ and OpenGL-based Star Wars game
6
- opengl游戏编程 书中实例的第6章代码-opengl game programming book, the code examples in Chapter 6
chapter6
- opengl游戏编程一书源代码第四章,学习视角移动-opengl game programming source code for a book chapter, mobile learning perspective
ray(3)_first
- Implementation of Simple Ray Casting Algorithm with Shading. Very effective Implementation
