资源列表
021_MPPL_Shadow
- The stencil buffer implementation of shadow volumes is generally considered among the most practical general purpose real-time shadowing techniques for use on modern 3D graphics hardware. It has been popularised by the video game Doom 3[dubious – dis
Waterfall-OPENGL
- 该程序基于VC++语言和OPenGL语言相结合,利用OPenGL中粒子系统原理,在MFC界面内完成绘制从天空下雨的3D仿真效果。该界面中主要以其中一点为中兴点喷射弧形粒子,达到仿真效果。-The program is based on VC++ language and OPenGL language, combining use OPenGL particles in the system principle, in MFC interface to finish drawing from t
OpenGL_FLYCTRL
- 用VC6.0做的OpenGL飞行控制系统源代码-VC6.0 to do with the flight control system source code for OpenGL
OpenGL
- 显示地震剖面对地震专业的学生来说显示地震剖面特别重要本程序实现了地震剖面的绘制
A5
- 在环境中添加光照效果,实现高光,聚焦,消隐等效果-lighting added in the opengl model
3Dgame
- 一个简单的三维游戏,用up,down,left,right键来控制飞机前后左右运动
opengl-Land
- opengl地形生成实例!初学者非常实用的-opengl land ! very good!!!
OpenGLES_ProgrammingGuide
- OpenGLES Programming Guide for iOS
3D-Game
- 这是一个用OpenGL开发的太空战三维游戏,包含了如流星体绘制、飞行器绘制、爆炸效果绘制、屏幕文字绘制技术,音响效果编程等三维游戏的主要关键技术。
ogl3-Trackball
- 空间移动三维图形,将鼠标的动作转换为三维图形的变换-Space moving three-dimensional graphics, mouse movements transform into three-dimensional graphics
MyGame
- 用OPENGL开发的小游戏,还不错挺好玩的,不过就是太容易GAME OVER 了
Large-scale-terrain-rendering
- OPENGL 大规模地形渲染,有LOD代码在里面。老外.NET环境开发-The OPENGL large scale terrain rendering LOD code inside. Foreigners. NET environment for the development
