资源列表
Polygon-fixed-point-circle
- 用openGL 库实现的定点画圆程序,C语言实现-Implemented using fixed-point circle openGL library program, C language
3dsViewer
- 本程序是基于opengl的3ds文件读取程序,开发环境为vs2008,语言是c++ -This program is based on opengl 3ds files read procedures, development environment for vs2008, language is c++.
GLSLangSpec.Full.1.30.08
- 有关OPENGL着色器的书籍,很权威的版本,相信对于图形开发的有很大的用处-OPENGL shader-related books, it is authoritative version, developed trust for the graphics have a lot of useful
SolarModel_src_2_1
- openGL实现太阳系模拟,模拟九大行星和行星的卫星和粒子效果-openGL realization of the solar system simulation
Nurbers
- 一个用于处理pts文件并重构和生成Nurbers曲面的程序——主要用于验证点云文件。-One for handling pts file and Nurbers Surface Reconstruction and generate the procedure- the main point cloud is used to verify documents.
3D_DEM
- DEM(二维)三维地形漫游系统:采用MFC和OPENGL利用分层设色制作,包括2D,3D的全部漫游功能,包括视点控制,飞行路线等交互操作.
雨点落入水池OPGL
- opgl编写的雨点落入水池的demo,希望对大家有帮助!!!
DEM_TDS
- DEM(二)三维地形漫游系统,非常强大,界面类似3Dmax。-DEM (2D) 3D terrain roaming system, very powerful, interface similar 3Dmax.
OpenGl_BMP
- OpenGL中如何读bmp文件,和把视窗中的图存储为bmp文件。
TranslationController_Src
- 3D交互式技术应用的实例, 实现了一个3D转换控制器, 实例代码可以帮助你实现自己的3D转换控制器. 使用了OpenGL 2.1.-We aims to provide a simple, clear and practical descr iption and example to developers, who are not experts in 3D interactive techniques, and would like to implement a 3D translation
OpenGLProgramStructure
- Basic Structure of OpenGL program
