资源列表
Molecules-01092011
- ios开发中OPENGL的使用实例,3D-ios development in the use of examples OPENGL
a6
- 在OpenGL消隐和光照实验的基础上,通过实现实验内容,掌握OpenGL中纹理的使用,并验证课程中关于纹理的内容。-On the basis of OpenGL blanking and light experiments, by implementing experimental content and master the use of textures in OpenGL, and verify the contents of the course on the texture.
vertex-light
- 基于OpenGL的像素光照计算技术,分析了利用顶点渲染技术实现的光照效果-OpenGL-based computing pixel lighting analysis technology using vertex lighting effects
GNRO70
- 多种数字水印的算法实现数字水印的matlab例程,不错的很好-A variety of digital watermarking algorithm for digital watermarking of matlab routines, good is very good
OpenGL_mdi2
- OpenGL多窗口程序的实现,其方法很值得借鉴,对OpenGL游戏编程的人会有帮助。-OpenGL multi-window procedures, it's a lot to learn OpenGL Programming for the games would be helpful.
colorcube
- 一个基于OpenGL的彩虹立方体程序源码,可以用键盘的上下左右来控制旋转方向!-A rainbow cube OpenGL-based program source code can be used around the top and bottom of the keyboard to control the direction of rotation!
oglmdi2
- have included this Multiple Document Interface example here because any game development requires a good editor for constructing the world or models. The editor should provide multiple views of the scene and therefore the most intuitive method is to
opengl_skybox
- 用OpenGL实现游戏中常用的SkyBox的制作方法-use OpenGL games commonly used method of making SkyBox
pickTest
- 布尔运算,两个物体的和或交差等运算,用opengl开发-Boolean operation, the two objects and call it a day, such as computing or
fractal_book
- 分形D-S算法实现地形及云实例代码,用Opengl实现
mfc_openglFrame
- mfc_opengl程序框架 mfc_opengl程序框架 mfc_opengl程序框架-mfc_opengl procedural framework mfc_opengl procedural framework mfc_opengl procedural framework mfc_opengl procedural framework
donghua
- 计算机图形学OPENGL实现帧动画功能文件
