资源列表
OpenGL-wenlijiaocheng
- opengl纹理教程,说的比较通俗易懂,感兴趣可以-opengl texture tutorials, that s more user-friendly
21840254ParticleSim
- 粒子系统的实例,很系统,效果很炫,适合初学者
ParticleSim
- 模拟火焰生成,利用了粒子系统的思想,通过改变菜单中的纹理图片,还可以观察不同效果,另外,还能模拟烟花场景-simulated flame generated, using the particle system of thinking by changing menu of texture images, one can observe different effects, in addition to scenes can simulate fireworks
OpenGL_rain
- 本程序是基于vc的opengl编程,有很好的参考价值。 -this program is based on the opengl vc programming, a good reference value.
TuXiangDeJUBUFangDaOpengl
- 就是说要用opengl实现图像的局部放大,有算法,将的还行.pdf格式.
ADV_OGL_SRC_MYRAIN
- vc++6.0环境下的OPENGL编写的下雨效果,非常逼真,希望和大家多交流-vc++6.0 environment prepared OPENGL rain effects, very realistic, and we hope more exchanges
earth-moon
- openGL程序源代码 地月系,采用纹理贴图构造地球、月亮场景。模拟月球绕地球转,场景很真实。-openGL program source code in March, Department of Earth structure using texture mapping, the moon scene. Simulation of the moon around the earth, the scene is very real.
water
- Water shader example. Really nice one. Good to use in game development.
TERRAIN3DGROUND
- 三维地形,可用于场景设计学习,有可编译的工程。-OpenGL VC++60
LO-monidixing
- 在比较大的场景中要想得到相应的实时效果就不得不牺牲时间进行。LOD技术正是解决这一问题的有效途径!本程序通过在场景中使用LOD技术模拟地形。根据不同层次的网格点数的数据来绘制,对于初学LOD的人很有帮助哟!-in the larger scene in order to obtain the corresponding real-time effects would have to sacrifice time. LOD technology to solve this problem is t
OpenGLPLib
- openGl的静动态链接库,好不容易找齐-OpenGL static and dynamic link libraries, and finally leveling
opengl-TriNet
- vc++,opengl,三角网生成,三维显示。适合初学者。-vc++, opengl, triangulation generated, three-dimensional display
