资源列表
ply
- 对三维网格数据文件PLY格式进行读、写。-It is deal with PLY file and do reading and writing,etc.
Tri-Tr-Intersection-Test
- 该篇论文提供了三维立体表面模型三角网格相交性的快速检测技术。-This paper presents a method, along with some optimizations, for computing whether or not two triangles intersect. The code, which is shown to be fast, can be used in, for example, collision detection algorithms.
JMeshLib
- JMeshLib程序主要针对流形三角网格进行优化,以边为结构数据对三维立体表面数据进行法矢一致性转换、孔洞检查、噪声监测以及剔除退化三角形等功能。-JMeshLib provides a framework to work with manifold triangle meshes. It implements an edge-based data structure with all its fundamental functionalities (i.e., file I/O, me
MyMatrixManipulator3
- 一个自己开发的操作器,适合大场景漫游,可进行相机平移、旋转、俯仰操作,以及环绕相机、相机快速到达等操作-a self-developed manipulator, fit for big scene roaming, can do operations such as camera translation, camera rotation, camera pitching operations, as well as surrounding camera, quickly arriving ca
SELECT
- OpenGL实现交互式图形选择,能够对给出的两个图形进行选择操作。通过鼠标的选择,在界面中给出选择的操作。适用于OpenGL的初级学者。-OpenGL implementation, interactive options
StarRunApplication
- 通过opengl函数实现地球,太阳,月球之间公转,自转,以及对于地球的纹理映射,并实现了太阳为点光源,地球和月球的阴影效果-Through the OpenGL function to achieve the earth, the sun, the moon s rotation, and between, to the earth texture mapping, and the realization of the sun as a point light source, the ear
OpenGL-Light
- 一个很绚丽的OpenGL光照演示, 开发语言为C++.-A very brilliant OpenGL lighting demo
OpenGL
- opengl的配置文件。包括:gl.h等头文件,oprngl32.dll等dll文件和glut32.lib等文件。在我们用C++编写opengl文件时要用的配置文件。-the head file we need when use C++ to write opengl file.
realtime
- 实现实时动画的例子,很有帮助!Real-time animation example, helpful!
Rotation
- 自己编写的opengl测试程序,可供刚开始学OPENGL的人参考-a test soft for opengl
Bsplinefunction
- 利用B样条基函数的递推公式,计算非均匀三次B样条基函数-Calculate the non-uniform cubic B-spline basis function
opengl_VS2005_MFC-Singel-document
- opengl实现粒子系统,MFC单文档,VS2005.模拟雨雪天气,粒子的速度。数量、大小可以调-oarticle system using opengl,MFC single document.simulates rain and snow,whose size/number/speed is changable
