资源列表
OpenGL
- opengl开发工具手册,对动画方面具有非常好的开发,感兴趣的朋友可以下载-Opengl development tool manual, has very good development animation, interested friends may be downloaded
bullet-2.77-win32_exe
- Bullet3D物理引擎,很好的一个开源物理引擎-Physics engine
7-parameter
- 用于三维空间坐标系变换的 7参数模型,非常神奇。在工程测量中用的最多,从数学角度来说也是最严密的转换方法。 由于结果中最多可求得七个转换参数,即三个平移参数、三个旋转参数(Ex、Ey、Ez)和一个尺度缩放因子(m),因此,通常也被称为七参数法。-7-parameter model for three-dimensional coordinate system transformation is amazing. In engineering survey using the most, fr
cvut_test
- 稀疏点匹配与重建,对理想化图片的三维点重建,并且用OPENGL显示出来-Sparse points matching and reconstruction
Introduction.to.3D.Game.Programming2
- 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.
weichang
- 对地下异常体进行正演模拟,采用球体为模型,写入二进制文件,利用surfer 模拟成图-Abnormal body of underground on the forward modeling, the sphere as model, written to the binary files, using a mapping surfer simulation
sss
- 对弹性波方程进行模拟,并试图通过对方程的值进行处理和分析-The elastic wave equations are simulated, and tries to the value of the equation for the processing and analysis
dizhenbo
- 对各向同性均匀介质,进行模拟。并利用弹性边界吸收。-For isotropic uneven medium, modeling. And by using elastic boundary absorption.
aaa
- 对于声波模拟地震,采用两种吸收边界进行边界处理。-Sound waves to simulated seismic, by using two kinds of absorbing boundary for boundary treatment.
OpenGl
- 一些OPENGL绘图程序,对初学者很有帮助,值得下载,很不错哟-Some OPENGL graphics program, to beginners helpful, and download, very good yo
OpenGL1
- 采用VC++和OPenGL绘制的三维坐标。有客户端和服务端协同操作。挺方便的-Using VC++ and OpenGL to draw the three-dimensional coordinates.Client and server interoperability.
opengl
- 计算机图形学,要求实现日地月模型和基本图形绘制。相应代码可以学习opengl语言,有利于掌握相关内容-In computer graphics, to realize the requirements of day to the model and the basic graphics rendering. The corresponding code can learn OpenGL language, is conducive to grasp the related content
