资源列表
color_bridge
- 在VC6.0的平台下,利用OpenGl画的彩虹-In the VC6.0 platform, using OpenGl painting rainbow
asdd
- 遗留的OpenGL2.1的参考页,包括所有的OpenGL2.1规范中的OpenGL命令,其中包括已被弃用,并在更现代的OpenGL版本(但仍包括在OpenGL的兼容性型材)删除命令的说明。此外,还包括GLU和GLX入口点的说明。 -The legacy OpenGL 2.1 reference pages include descr iptions of all OpenGL commands contained in the OpenGL 2.1 Specification, includ
111111
- opengl的初始配置,在环境2005环境下配置,适合初学者使用。-opengl initial configuration in the environment under the 2005 environment configuration, suitable for beginners to use.
OpenGL
- OpenGL高级编程与可视化系统开发(系统开发篇)源码-OpenGL study system opening
GR1
- this is an openGl program to make paint program by hamdallah jodah
Particle-Effects-120
- 粒子效果实现,请参照学习,这里面有值得借鉴的内容-particle effect
OpenGL-Standard-MFC-Frame
- 标准的OpenGL配置程序,在此MFC框架下可以随意增添相关的功能-Standard OpenGL configuration procedures in this MFC framework are free to add related functions
PolygonFill
- 多边形填充算法。运用opengl的库函数,当运行程序描出多边形的边后,右击则自动进行多边形的填充 算法-Polygon fill algorithm. Using opengl library functions, when running the program to delineate polygon edges, right-click is automatically filled polygon Algorithm
280116160GLTest1_rotate
- OPENGL中对光线的应用,以及视角度和物理坐标的转换。在学习OPENGL中的一个简单的模型解释模型旋转等问题-OPENGL in the application of light and viewing angles and the physical coordinates of the conversion. OPENGL in learning a simple model to explain
ModelLoad3D
- 面向对象的OpenGL3d模型载入程序实例。vs2010的编译环境。-Object-oriented OpenGL3d model loader instance. vs2010 build environment.
Simulation-of-the-sky-and-the-earth
- 天空与大地的模拟 window 编程实例-Simulation of the sky and the earth
GLFont
- 面向对象的OpenGL字体程序实例。vs2010的编译环境。-Object-oriented OpenGL font instance. vs2010 build environment.
