资源列表
graphic3
- 在3D场景中加入机器人纹理,光照和材质,并设计动画效果-Robot in the 3D scene to add texture, light and texture, and animation design
graphic2
- 基于OPENGL的三维图形绘制和建模,绘制出一个机器人的形状,并打入灯光,材料-OPENGL-based three-dimensional graphics rendering and modeling, mapping out the shape of a robot, and into the light, materials
graphic1
- 这是一个图形学编程,是根据原图画出一幅相应的印象抽象画,根据下面的选择 画出所需画(圆,点,正方形)-This is a graphics programming, is based on artwork to draw a corresponding abstract impression, according to the choice of paint required to paint the following (circle, dot, square)
objLoadingWIN32OpenGL2
- OBJ 读取器。 内含模板和关键每个文件-obj loader, include template
lesson09
- Authors Name: Jeff Molofee ( NeHe ) Disclaimer: This program may crash your system or run poorly depending on your hardware. The program and code contained in this archive was scanned for virii and has passed all test before it was
LODTerrainDemo
- 一款基于四叉树动态LOD的地形,代码思路明确,可以直观学习四叉树LOD算法-A 3D project
wenliguangzhao
- 用C#设计的Opengl纹理贴图并且加上光照的程序,-OPengl lighting texture
Light
- 用c++写一个代码,创建一个球体材质并为该材质打上灯光。-Written in c++ a code, and create a sphere material and the material for a light.
OPENGL
- 该文档详细地介绍了OPENGL的使用,是精通OPENGL的很好阅读材料-The document describes in detail the use OPENGL is well versed in reading OPENGL
texture
- 用c++写一个程序,绘制一个图形并定义贴图为图形贴上纹理。-use c++ write a Program,draw a graph and definition pasted figure posted the paste to the graph.
opencl-parallel-programing
- opencl 并行编程,针对GPU进行并行编程。是一本入门级的并行编程教程。-opencl parallel programing for GPU
wysy4_2
- 实体茶壶 线框正四面体 实体正八面体的转换
