资源列表
a4
- 浙江大学计算机图形学实验5,虽然比较简单,但是对初学者来说,还是相当有价值的-Computer Graphics, Zhejiang University Experiment 5, although relatively simple, but for beginners, is still quite valuable
vertex-light
- 基于OpenGL的像素光照计算技术,分析了利用顶点渲染技术实现的光照效果-OpenGL-based computing pixel lighting analysis technology using vertex lighting effects
satellite
- 基于OpenGL的卫星覆盖可视化仿真,通过轨道分析了三维和二维显示,星下点-OpenGL-based visual simulation of the satellite coverage through the three-dimensional and two-dimensional orbital analysis shows that the nadir
liquid
- 基于OpenGL的流体交互式仿真,采用粒子系统实现-OpenGL-based interactive simulation of fluids, the use of particle system
infrared-three-dimensional-clouds-
- 基于opengl的三维云彩红外研究,利用粒子系统进行绘制-Opengl-based infrared study three-dimensional clouds, rendering the particle system
solarSystem
- 基于openGl的天体运行系统,功能比较完善,效果较好,比较真实的反应啦太阳系的运行。-OpenGl objects based operating system, function quite perfect, better, more genuine response to the operation of the solar system friends.
Animation_circle
- 画一个圆,然后使物体沿这个圆运动,并且可以加速与减速-Draw a circle, and then make the object along the circular movement, and can accelerate and decelerate
Rubiks-Cube-Solver
- 这是Windows基于对话框的应用程序,在Visual C++ / MFC的环境下,得到了一个杂乱的鲁比克魔方的显示步骤。一个魔方的配置可以由一个二维视图表示。 3D视图采用的是OpenGL技术。-This is a windows Dialog based application written in Visual C++/MFC that solves a scrambled Rubik s cube, showing the steps. A Rubik s cube configurat
OpenGL_demo
- A simple demo of OpegGL programming using depth map, textures and transparency. It s possible to control earth rotation using keys 4, 5 and 6, cube rotation using keys 1, 2 and 3, and camera rotation using keys q , d and 0 (zero). Cameras goes closer
Handheld-Technologies_OpenGL-ES
- hand held technologies on OpenGL
MFC-based-method-of-circle-
- 这是一个基于C++MFC的圆的画法,包含opengl程序部分-This is a C++ MFC-based round of painting, including some opengl program
openglstart
- opengl入门学习源代码,希望对大家有用.-Start learning opengl source code, we hope to be useful.
