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文件名称:A3DCaseStudyusingOpenGL

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    2012-11-16
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一个用OPENGL建立一个3D模型的实例,讲述了如何选用OPENGL建立3D模型的过程.-Firstly, some information about the style conventions used during the development of this project report is provided. Some background work done mainly in the summer follows. The aims and objectives of this project are the following topic.



Further on, is a short report on what is OpenGL and why it was chosen for the development of this project. The discussions with the supervisor and the time plan of the two semesters also appears here.



Following, a discussion is done on the structure of this project and finally some comments are done on the structure of the accompanying compact disc, which contains all the work done, including this report.
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下载文件列表

文件名大小更新时间
A 3D Case Study using OpenGL/Chapter 1 Introduction/
A 3D Case Study using OpenGL/Chapter 1 Introduction/1.1 About This Report.txt
A 3D Case Study using OpenGL/Chapter 1 Introduction/1.2 Style Conventions.txt
A 3D Case Study using OpenGL/Chapter 1 Introduction/1.3 Background Material.txt
A 3D Case Study using OpenGL/Chapter 1 Introduction/1.4 Aims and Objectives.txt
A 3D Case Study using OpenGL/Chapter 1 Introduction/1.5 What is OpenGL.txt
A 3D Case Study using OpenGL/Chapter 1 Introduction/1.6 Discussions with a Supervisor.txt
A 3D Case Study using OpenGL/Chapter 1 Introduction/1.7 The Structure of this Report.txt
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.1 Opening a Windo using OpenGL.txt
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.1.bmp
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.2 Creating and Showing a Cube.txt
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.2.bmp
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.3 Flat Versus Smooth Shading.txt
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.3.bmp
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.3_2.bmp
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.3_3.bmp
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.3_4.bmp
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.4 Transformations.txt
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.4_1.bmp
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.4_2.bmp
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.4_3.bmp
A 3D Case Study using OpenGL/Chapter 2 Simple Graphics with OpenGL/2.4_4.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1 A Basic Hierarchycal Model.txt
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_1.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_10.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_2.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_3a.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_3b.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_4.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_5.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_6.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_7.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_8.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.1_9.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.2 Improving the Model.txt
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.2_1.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.2_2.bmp
A 3D Case Study using OpenGL/Chapter 3 A Hierarchycal 3D Wireframe Model/3.2_3.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.1 Getting Started with Lighting.txt
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.1.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.2 Color Tracking.txt
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.2_1.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.2_2.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.3 Settign Material Properties.txt
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.3.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.4 The Materials-Lighs Application.txt
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.4_1.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.4_2.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.4_3a.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.4_3b.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.4_4.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.4_5a.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.4_5b.bmp
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.5 Adding Lights to the Model.txt
A 3D Case Study using OpenGL/Chapter 4 Lighting/4.5.bmp
A 3D Case Study using OpenGL/Chapter 5 Improving the Model/
A 3D Case Study using OpenGL/Chapter 5 Improving the Model/5.1 Getting Started with Lighting.txt
A 3D Case Study using OpenGL/Chapter 5 Improving the Model/5.1_1.bmp
A 3D Case Study using OpenGL/Chapter 5 Improving the Model/5.1_2a.bmp
A 3D Case Study using OpenGL/Chapter 5 Improving the Model/5.1_2b.bmp
A 3D Case Study using OpenGL/Chapter 5 Improving the Model/5.2 Color Tracking.txt
A 3D Case Study using OpenGL/Chapter 5 Improving the Model/5.2_1.bmp
A 3D Case Study using OpenGL/Chapter 5 Improving the Model/5.2_2.bmp
A 3D Case Study using OpenGL/Chapter 5 Imp

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