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文件名称:R2VB-Animation
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- 上传时间:2012-11-16
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文件大小:1.49mb
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已下载:0次
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介绍说明--下载内容来自于网络,使用问题请自行百度
This sample demonstrates how to use render to vertex buffer (R2VB) for computing skinning animations.
相关搜索: r2vb animation
(系统自动生成,下载前可以参看下载内容)
下载文件列表
R2VB-Animation/Samples/D3D9 & OpenGL/Config/Global settings.cfg
R2VB-Animation/Samples/D3D9 & OpenGL/Config/R2VB skinning animation.cfg
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/animation.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/App.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/App.h
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/batchAnimation.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/batchModel.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/batchSkinning.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/DumpTexture.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/media.ini
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/model.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation-D3D9.exe
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.doc
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.pdf
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.sln
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.suo
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.vcproj
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/skinning.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/UpgradeLog.XML
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/vsModel.shd
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Audio/AudioFile.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Audio/AudioFile.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Audio/AudioTools.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Audio/AudioTools.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/BaseApp.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/BaseApp.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/atir2vb.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/D3D9App.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/D3D9App.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/D3D9Renderer.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/D3D9Renderer.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Font.shd
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/GUI.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/GUI.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Imaging/Image.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Imaging/Image.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Imaging/ImageTools.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Imaging/ImageTools.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Linux/Main.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Frustum.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Frustum.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Perlin.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Perlin.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Scissor.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Scissor.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Vector.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Vector.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/glATI.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/GLExtensions.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/GLExtensions.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/glxATI.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/wglATI.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/GLApp.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/GLApp.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/GLRenderer.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/GLRenderer.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Platform.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Platform.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Renderer.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Renderer.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Animation.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Animation.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Array.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/ATIModel.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/ATIModel.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Bone.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Bone.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/BSP.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/BSP.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Hash.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/KDTree.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Mesh.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Mesh.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Model.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Model.h
R2VB-Animation/Samples/D3D9 & OpenGL/
R2VB-Animation/Samples/D3D9 & OpenGL/Config/R2VB skinning animation.cfg
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/animation.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/App.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/App.h
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/batchAnimation.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/batchModel.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/batchSkinning.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/DumpTexture.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/media.ini
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/model.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation-D3D9.exe
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.doc
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.pdf
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.sln
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.suo
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/R2VB-Animation.vcproj
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/skinning.shd
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/UpgradeLog.XML
R2VB-Animation/Samples/D3D9 & OpenGL/DirectX 9.0/R2VB-Animation/vsModel.shd
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Audio/AudioFile.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Audio/AudioFile.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Audio/AudioTools.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Audio/AudioTools.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/BaseApp.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/BaseApp.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/atir2vb.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/D3D9App.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/D3D9App.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/D3D9Renderer.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Direct3D/D3D9Renderer.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Font.shd
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/GUI.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/GUI.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Imaging/Image.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Imaging/Image.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Imaging/ImageTools.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Imaging/ImageTools.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Linux/Main.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Frustum.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Frustum.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Perlin.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Perlin.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Scissor.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Scissor.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Vector.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Math/Vector.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/glATI.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/GLExtensions.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/GLExtensions.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/glxATI.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/Extensions/wglATI.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/GLApp.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/GLApp.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/GLRenderer.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/OpenGL/GLRenderer.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Platform.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Platform.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Renderer.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Renderer.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Animation.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Animation.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Array.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/ATIModel.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/ATIModel.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Bone.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Bone.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/BSP.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/BSP.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Hash.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/KDTree.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Mesh.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Mesh.h
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Model.cpp
R2VB-Animation/Samples/D3D9 & OpenGL/Framework/Util/Model.h
R2VB-Animation/Samples/D3D9 & OpenGL/
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