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文件名称:Water
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- 上传时间:2008-10-13
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文件大小:1.93mb
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已下载:2次
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介绍说明--下载内容来自于网络,使用问题请自行百度
水面实时渲染,使用FFT和Wave方程来生成水面波动,要求显卡必须支持SM3.0和VTF(Geforce6以上)
使用2005.8的DXSDK编译
使用2005.8的DXSDK编译
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Water/RES/MyResource.aps
Water/RES/3DFX.BMP
Water/RES/RESOURCE.H
Water/RES/3DFX.ICO
Water/RES/MyResource.rc
Water/RES/基本建模.txt
Water/RES/其他.txt
Water/BASE.CPP
Water/CameraChange.cpp
Water/EveryModule.cpp
Water/GPGPU.cpp
Water/Main.cpp
Water/MeshAnim.cpp
Water/Myd3d.cpp
Water/Physics.cpp
Water/ProcXFile.cpp
Water/PRT.cpp
Water/SH.cpp
Water/Shader.cpp
Water/Text.cpp
Water/Texture.cpp
Water/UserControl.cpp
Water/Water.cpp
Water/MyEffects.dsp
Water/MyEffects.DSW
Water/BASE.H
Water/CameraChange.h
Water/COLOR.H
Water/EveryModule.h
Water/GPGPU.h
Water/MeshAnim.h
Water/Myd3d.h
Water/Physics.h
Water/ProcXFile.h
Water/PRT.h
Water/SH.h
Water/Shader.h
Water/Text.h
Water/Texture.h
Water/UserControl.h
Water/Water.h
Water/MyEffects.sln
Water/MyEffects.suo
Water/MyEffects.vcproj
Water/MyEffects.vcproj.vspscc
Water/shader/GenerateObstacleMap.exe
Water/shader/WaterPS.h
Water/shader/Caustics.psh
Water/shader/NoVTFWater.psh
Water/shader/Object.psh
Water/shader/VTFWater.psh
Water/shader/WaveEquationWater.psh
Water/shader/Caustics.vsh
Water/shader/NoVTFWater.vsh
Water/shader/Object.vsh
Water/shader/VTFWater.vsh
Water/shader/WaveEquationWater.vsh
Water/shader/OceanWaterSimulation/AddHeightMap.psh
Water/shader/OceanWaterSimulation/GenerateH.psh
Water/shader/OceanWaterSimulation/GenerateNormal.psh
Water/shader/OceanWaterSimulation/GenerateNormalandTangent.psh
Water/shader/OceanWaterSimulation/GenerateTangent.psh
Water/shader/FFT/FFT_ButterflyX.psh
Water/shader/FFT/FFT_ButterflyY.psh
Water/shader/FFT/GetResult.psh
Water/shader/FFT/IFFT_ButterflyX.psh
Water/shader/FFT/IFFT_ButterflyY.psh
Water/shader/FFT/ScrambleX.psh
Water/shader/FFT/ScrambleY.psh
Water/shader/FFT/Quad.vsh
Water/shader/WaveEquation/commonps.h
Water/shader/WaveEquation/ClearTexture.psh
Water/shader/WaveEquation/CopyTexture.psh
Water/shader/WaveEquation/Wave/SolveWaveEquation.psh
Water/shader/WaveEquation/Wave/SolveWaveEquationWithDampTexture.psh
Water/shader/WaveEquation/User/AddAreaHeight.psh
Water/shader/WaveEquation/User/AddPointHeight.psh
Water/shader/WaveEquation/User/SetAreaHeight.psh
Water/shader/WaveEquation/User/SetPointHeight.psh
Water/shader/WaveEquation/BC/ABC_Bounce.psh
Water/shader/WaveEquation/BC/BoundaryToOffset.psh
Water/shader/WaveEquation/BC/Disappear.psh
Water/shader/WaveEquation/BC/ObstacleToBoundary.psh
Water/shader/WaveEquation/Addon/GenerateNormal.psh
Water/shader/WaveEquation/Addon/GenerateNormalandTangent.psh
Water/shader/WaveEquation/Addon/GenerateTangent.psh
Water/fft+wave.ini
Water/Test.cpp
Water/Test.h
Water/mesh/boat.jpg
Water/mesh/boat.x
Water/mesh/grass01.jpg
Water/mesh/island.X
Water/mesh/rock.X
Water/mesh/stone35.jpg
Water/pic/AddOnNormalMap.hdr
Water/pic/AddOnNormalMap.tga
Water/pic/BoatInject.bmp
Water/pic/BoatInject.tga
Water/pic/dampening.tga
Water/pic/obstacle.dds
Water/pic/obstacle128.dds
Water/pic/obstacle256.dds
Water/pic/RockInject.bmp
Water/pic/Skybox/XNeg.jpg
Water/pic/Skybox/XPos.jpg
Water/pic/Skybox/YNeg.jpg
Water/pic/Skybox/YPos.jpg
Water/pic/Skybox/ZNeg.jpg
Water/pic/Skybox/ZPos.jpg
Water/shader/WaveEquation/Wave
Water/shader/WaveEquation/User
Water/shader/WaveEquation/BC
Water/shader/WaveEquation/Addon
Water/shader/OceanWaterSimulation
Water/shader/FFT
Water/shader/WaveEquation
Water/pic/Skybox
Water/RES
Water/shader
Water/mesh
Water/pic
Water
Water/RES/3DFX.BMP
Water/RES/RESOURCE.H
Water/RES/3DFX.ICO
Water/RES/MyResource.rc
Water/RES/基本建模.txt
Water/RES/其他.txt
Water/BASE.CPP
Water/CameraChange.cpp
Water/EveryModule.cpp
Water/GPGPU.cpp
Water/Main.cpp
Water/MeshAnim.cpp
Water/Myd3d.cpp
Water/Physics.cpp
Water/ProcXFile.cpp
Water/PRT.cpp
Water/SH.cpp
Water/Shader.cpp
Water/Text.cpp
Water/Texture.cpp
Water/UserControl.cpp
Water/Water.cpp
Water/MyEffects.dsp
Water/MyEffects.DSW
Water/BASE.H
Water/CameraChange.h
Water/COLOR.H
Water/EveryModule.h
Water/GPGPU.h
Water/MeshAnim.h
Water/Myd3d.h
Water/Physics.h
Water/ProcXFile.h
Water/PRT.h
Water/SH.h
Water/Shader.h
Water/Text.h
Water/Texture.h
Water/UserControl.h
Water/Water.h
Water/MyEffects.sln
Water/MyEffects.suo
Water/MyEffects.vcproj
Water/MyEffects.vcproj.vspscc
Water/shader/GenerateObstacleMap.exe
Water/shader/WaterPS.h
Water/shader/Caustics.psh
Water/shader/NoVTFWater.psh
Water/shader/Object.psh
Water/shader/VTFWater.psh
Water/shader/WaveEquationWater.psh
Water/shader/Caustics.vsh
Water/shader/NoVTFWater.vsh
Water/shader/Object.vsh
Water/shader/VTFWater.vsh
Water/shader/WaveEquationWater.vsh
Water/shader/OceanWaterSimulation/AddHeightMap.psh
Water/shader/OceanWaterSimulation/GenerateH.psh
Water/shader/OceanWaterSimulation/GenerateNormal.psh
Water/shader/OceanWaterSimulation/GenerateNormalandTangent.psh
Water/shader/OceanWaterSimulation/GenerateTangent.psh
Water/shader/FFT/FFT_ButterflyX.psh
Water/shader/FFT/FFT_ButterflyY.psh
Water/shader/FFT/GetResult.psh
Water/shader/FFT/IFFT_ButterflyX.psh
Water/shader/FFT/IFFT_ButterflyY.psh
Water/shader/FFT/ScrambleX.psh
Water/shader/FFT/ScrambleY.psh
Water/shader/FFT/Quad.vsh
Water/shader/WaveEquation/commonps.h
Water/shader/WaveEquation/ClearTexture.psh
Water/shader/WaveEquation/CopyTexture.psh
Water/shader/WaveEquation/Wave/SolveWaveEquation.psh
Water/shader/WaveEquation/Wave/SolveWaveEquationWithDampTexture.psh
Water/shader/WaveEquation/User/AddAreaHeight.psh
Water/shader/WaveEquation/User/AddPointHeight.psh
Water/shader/WaveEquation/User/SetAreaHeight.psh
Water/shader/WaveEquation/User/SetPointHeight.psh
Water/shader/WaveEquation/BC/ABC_Bounce.psh
Water/shader/WaveEquation/BC/BoundaryToOffset.psh
Water/shader/WaveEquation/BC/Disappear.psh
Water/shader/WaveEquation/BC/ObstacleToBoundary.psh
Water/shader/WaveEquation/Addon/GenerateNormal.psh
Water/shader/WaveEquation/Addon/GenerateNormalandTangent.psh
Water/shader/WaveEquation/Addon/GenerateTangent.psh
Water/fft+wave.ini
Water/Test.cpp
Water/Test.h
Water/mesh/boat.jpg
Water/mesh/boat.x
Water/mesh/grass01.jpg
Water/mesh/island.X
Water/mesh/rock.X
Water/mesh/stone35.jpg
Water/pic/AddOnNormalMap.hdr
Water/pic/AddOnNormalMap.tga
Water/pic/BoatInject.bmp
Water/pic/BoatInject.tga
Water/pic/dampening.tga
Water/pic/obstacle.dds
Water/pic/obstacle128.dds
Water/pic/obstacle256.dds
Water/pic/RockInject.bmp
Water/pic/Skybox/XNeg.jpg
Water/pic/Skybox/XPos.jpg
Water/pic/Skybox/YNeg.jpg
Water/pic/Skybox/YPos.jpg
Water/pic/Skybox/ZNeg.jpg
Water/pic/Skybox/ZPos.jpg
Water/shader/WaveEquation/Wave
Water/shader/WaveEquation/User
Water/shader/WaveEquation/BC
Water/shader/WaveEquation/Addon
Water/shader/OceanWaterSimulation
Water/shader/FFT
Water/shader/WaveEquation
Water/pic/Skybox
Water/RES
Water/shader
Water/mesh
Water/pic
Water
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