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文件名称:37

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对3D数据运用gpu实现八叉树,完成分割并进行渲染。
(系统自动生成,下载前可以参看下载内容)

下载文件列表

appendix/
appendix/appendix.pdf
cg/
cg/genatlas/
cg/genatlas/fp_gen_atlas.cg
cg/liboctreegpu/
cg/liboctreegpu/fp_color_tree.cg
cg/liboctreegpu/fp_tree.cg
cg/liboctreegpu/fp_tree_lookup.cg
cg/liboctreegpu/vp_tree.cg
cg/paint/
cg/paint/fp_diffus_color_tree.cg
cg/paint/fp_diffus_interp_color_tree.cg
cg/simul/
cg/simul/fp_interp_simul_tree.cg
cg/simul/fp_simul.cg
cg/simul/fp_simul_render.cg
cg/simul/fp_simul_tree.cg
cg/simul/fp_simul_upd.cg
cg/simul/vp_simul_render.cg
exe/
exe/default.tga
exe/Paint - RUNME.bat
exe/paint.exe
exe/Simul - RUNME.bat
exe/simul.exe
meshes/
meshes/laddy.3ds
meshes/readme.txt
meshes/torus.3ds
picts/
picts/dog-shot0000.png
picts/dog-shot0001.png
picts/drops.png
picts/liquid.png
picts/pict0.png
picts/pict1.png
picts/Thumbs.db
readme.html
src/
src/common/
src/common/CCoreException.h
src/common/CGL3DSMesh.cpp
src/common/CGL3DSMesh.h
src/common/common.h
src/common/CProfiler.cpp
src/common/CProfiler.h
src/common/help.cpp
src/common/help.h
src/common/MovieMaker.cpp
src/common/MovieMaker.h
src/common/noise.cpp
src/common/noise.h
src/common/pbuffer.cpp
src/common/pbuffer.h
src/liboctreegpu/
src/liboctreegpu/CBox.cpp
src/liboctreegpu/CBox.h
src/liboctreegpu/cg_load.cpp
src/liboctreegpu/cg_load.h
src/liboctreegpu/CHrdwTree.cpp
src/liboctreegpu/CHrdwTree.h
src/liboctreegpu/CLibOctreeGPUException.h
src/liboctreegpu/config.h
src/liboctreegpu/config_hrdwtree.h
src/liboctreegpu/CPolygon.cpp
src/liboctreegpu/CPolygon.h
src/liboctreegpu/CQuaternion.cpp
src/liboctreegpu/CQuaternion.h
src/liboctreegpu/CVertex.cpp
src/liboctreegpu/CVertex.h
src/liboctreegpu/CVertex.inl
src/liboctreegpu/liboctreegpu.vcproj
src/liboctreegpu/MgcBox3.cpp
src/liboctreegpu/MgcBox3.h
src/liboctreegpu/MgcBox3.inl
src/liboctreegpu/MgcIntr3DBoxBox.cpp
src/liboctreegpu/MgcIntr3DBoxBox.h
src/liboctreegpu/MgcMath.cpp
src/liboctreegpu/MgcMath.h
src/liboctreegpu/MgcMath.inl
src/liboctreegpu/MgcVector3.cpp
src/liboctreegpu/MgcVector3.h
src/liboctreegpu/MgcVector3.inl
src/liboctreegpu/utils.cpp
src/liboctreegpu/utils.h
src/octreetex.sln
src/octreetex.suo
src/paint/
src/paint/CGenAtlas.cpp
src/paint/CGenAtlas.h
src/paint/CPaintNode.cpp
src/paint/CPaintNode.h
src/paint/CPaintTree.cpp
src/paint/CPaintTree.h
src/paint/default.tga
src/paint/help_text_paint.cpp
src/paint/paint.cpp
src/paint/paint.vcproj
src/readme.txt
src/simul/
src/simul/CHrdwSimulTree.cpp
src/simul/CHrdwSimulTree.h
src/simul/config.h
src/simul/CSimulNode.cpp
src/simul/CSimulNode.h
src/simul/CSimulTree.cpp
src/simul/CSimulTree.h
src/simul/default.tga
src/simul/half/
src/simul/half/CVS/
src/simul/half/CVS/Entries
src/simul/half/CVS/Repository
src/simul/half/CVS/Root
src/simul/half/eLut.cpp
src/simul/half/eLut.h
src/simul/half/half.cpp
src/simul/half/half.h
src/simul/half/halfFunction.h
src/simul/half/halfLimits.h
src/simul/half/README
src/simul/half/toFloat.cpp
src/simul/half/toFloat.h
src/simul/help_text_simul.cpp
src/simul/simul.cpp
src/simul/simul.vcproj
src/win32/
src/win32/GL/
src/win32/glut/
src/win32/glut/GL/
src/win32/glut/glut32.lib
src/win32/glut/GL/glut.h
src/win32/glut/README.txt
src/win32/glux/
src/win32/glux/glux-mt-dll.lib
src/win32/glux/glux-mt.lib
src/win32/glux/glux.h
src/win32/glux/glux.lib
src/win32/glux/gluxLoader.h
src/win32/glux/gluxPlugin.h
src/win32/glux/glux_ext_defs.h
src/win32/glux/glux_GLX_3DFX_multisample.h
src/win32/glux/glux_GLX_ARB_get_proc_address.h
src/win32/glux/glux_GLX_ARB_multisample.h
src/win32/glux/glux_GLX_EXT_import_context.h
src/win32/glux/glux_GLX_EXT_visual_info.h
src/win32/glux/glux_GLX_EXT_visual_rating.h
src/win32/glux/glux_GLX_MESA_copy_sub_buffer.h
src/win32/glux/glux_GLX_MESA_pixmap_colormap.h
src/win32/glux/glux_GLX_MESA_release_buffers.h
src/win32/glux/glux_GLX_MESA_set_3dfx_mode.h
src/win32/glux/glux_GLX_OML_swap_method.h
src/win32/glux/glux_GLX_OML_sync_control.h
src/win32/glux/glux_GLX_SGIS_blended_overlay.h
src/win32/glux/glux_GLX_SGIS_multisample.h
src/win32/glux/glux_GLX_SGIS_shared_multisample.h
src/win32/glux/glux_GLX_SGIX_dmbuffer.h
src/win32/glux/glux_GLX_SGIX_fbconfig.h
src/win32/glux/glux_GLX_SGIX_pbuffer.h
src/win32/glux/glux_GLX_SGIX_swap_barrier.h
src/win32/glux/glux_GLX_SGIX_swap_group.h
src/win32/glux/glux_GLX_SGIX_video_resize.h
src/win32/glux/glux_GLX_SGIX_video_source.h
src/win32/glux/glux_GLX_SGIX_visual_select_group.h
src/win32/glux/glux_GLX_SGI_cushion.h
src/win32/glux/glux_GLX_SGI_make_current_read.h
src/win32/glux/glux_GLX_SGI_swap_control.h
src/win32/glux/glux_GLX_SGI_video_sync.h
src/win32/glux/glux_GLX_SUN_get_transparent_index.h
src/win32/glux/glux_GL_3DFX_multisample.h
src/win32/glux/glux_GL_3DFX_tbuffer.h
src/win32/glux/glux_GL_3DFX_texture_compression_FXT1.h
src/win32/glux/glux_GL_APPLE_client_storage.h
src/win32/glux/glux_GL_APPLE_element_array.h
src/win32/glux/glux_GL_APPLE_fence.h
src/win32/glux/glux_GL_APPLE_specular_vector.h
src/win32/glux/glux_GL_APPLE_transform_hint.h
src/win32/glux/glux_GL_APPLE_vertex_array_object.h
src/win32/glux/glux_GL_APPLE_vertex_array_range.h
src/win32/glux/glux_GL_APPLE_ycbcr_422.h
src/win32/glux/glux_GL_ARB_depth_texture.h
src/win32/glux/glux_GL_ARB_fragment_program.h
src/win32/

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