搜索资源列表
ARPGGameCode.rar
- 一个仿奇迹的源代码, 有地形生成和骨骼动画,A source code like a miracle, a terrain generation and skeletal animation
SkinMesh.rar
- 骨骼类文件,包含了骨骼加载所需要的所有函数,shinmesh needed
bvh.rar
- 人体骨骼动画,BVH格式文件。 是一种树形层次结构表示的人体骨骼,Human skeletal animation, BVH format. Is a tree-like hierarchical structure of the human skeleton
skinAndskelet.zip
- 一个基于骨骼动画(bvh文件,obj文件)的三维人体运动 程序,c++ opgl,有演示程序 和源码。,Animation based on the bone (bvh file, obj file) of the three-dimensional human motion procedures, c++ opgl, have a demo program and source code.
BoneAnim.zip
- 导入3D模型,绑定骨骼并制作成骨骼动画,比较逼真!,Import 3D models into binding bone and bone animation, realistic comparison of the!
opengl-mdl
- 用opengl写的3D场景,可以导入反恐精英里面的任务模型。即可以导入骨骼动画-opengl C++ code Skeletal animation can be imported.
wowModel_Final
- 魔兽世界模型文件M2在D3D下的渲染,支持CPU、GPU两种方式进行骨骼动画的渲染,使用wxWidgets开发界面,演示程序使用光标键控制骨骼动画-World of Warcraft document model M2 under the D3D rendering, support for CPU, GPU two ways of rendering animation bone, the use of wxWidgets interface development and demonstra
vms3d
- C++ OPENGL读取MS3D骨骼动画例子,作者eastcowboy-C++ OPENGL read MS3D skeletal animation example, the author eastcowboy
skeleton
- 完美的带界面的MATLAB程序,可以实现对图像二值化,以及进行一次二次骨骼化-Perfect interface with MATLAB program that can realize the image binarization, as well as a second bone of
Skinmesh
- 实现骨骼动画类,实现简单骨骼动画载入鸡演示-Category to achieve skeletal animation, skeleton animation simple loading
SimpleControllerDemo
- 一个简单的骨骼动画控制器程序。很好的,用c++实现,希望大家多学习-This is a simple controller demo.
weapon
- d3d的人物武器悬挂系统,例子程序中人物可以更换三种武器,内赋提供了骨骼动画类和静态模型类-D3D characters weapons suspension system, for example, the procedure can replace the three characters weapons, within the given category provides a skeletal animation and static model classes
simpleIK
- IK反响动力学,非常经典,值得学习,反响动力学的骨骼模型-IK reaction dynamics, a very classic, it is worth learning, skeletal model of reaction kinetics
a1155
- 骨骼动画.用c++ opengl 实现, 写得不错,值得初学者借鉴。-Skeleton animation. With c++ Opengl realized, well written, it is worth drawing for beginners.
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG
MyGameDemo
- 用DirextX开发游戏场景,实现房屋模型加载,贴图。人物加载,骨骼动画。摄像机移动。天空盒,草地等。-DirextX scenes with the development of the game to achieve housing model loading, mapping. People load, skeletal animation. Mobile camera. Sky boxes, lawn and so on.
FaceCons
- VC和OPENGL编写的人脸骨骼建模,很基本也很容易懂-VC and OPENGL prepared Face bone modeling, very basic and easily understood
DDemo
- 简单的地形骨骼动画天空演示-Simple skeleton animation sky terrain demo
SourceCode
- 解析CS骨骼动画的万能类,只要随便搭建一个环境就可以使用。-Analysis of CS omnipotent skeleton animation category, as long as the structures of a casual environment you can use.
article_skinnedmesh_modular
- 骨骼动画 一个场景演示d3d的骨骼动画-Skeletal animation demo scene D3D bones animation