资源列表
mubiaojiance
- 目标与背景分离,快速地提取目标,并使用最小矩形法框出目标。-Target and background separation, and quickly extract the target, and use the smallest rectangle method box to the target.
matlab_Bayes
- matlab基于贝叶斯的手写输入数字识别代码-matlab based on Bayesian handwritten input digital identification code
BSample
- 第一类B样条差值,跟平时看到的方式不太一样,采用的是均匀节点矢量。-The first B-spline difference, with the usual see quite the same way, using the uniform knot vector.
atkenAndFollowup
- 埃特金插值算法和追赶法求解三对角方程组,都是自己通过看书自己编写的,我个人觉得还是具有通用性的。-The Aitken interpolation algorithm and the catch-up method for solving tridiagonal equations are own by reading a book I have written, I personally think it has the versatility.
pattern
- 张正友平面标定法的模板图片数据,对于将要进行摄像机标定的有一定的参考价值。-Zhang Zhengyou template image data plane calibration method for camera calibration reference value.
NewtonAndLagrange
- 牛顿插值算法和拉格朗日插值算法,算是很经典的插值方法了-Newton interpolation algorithm and Lagrange interpolation algorithm, is very classic interpolation method
mgt0
- 多方向灰度变换源代码(本子程序为单方向,多方向修改一下即可)-Multi-directional gray transform source code (book program for single-direction, multi-directional modify click)
HermiteAndSubHermite
- 埃尔米特插值和分段埃尔米特插值,对船体型线绘制及其局部光顺具有一定作用-Hermite interpolation and piecewise Hermite interpolation drawn shiplines its local fairing has a certain role
ThrSpline1
- 三次样条插值程序,这个需要配合追赶法来求解一个线性方程组。-Cubic spline interpolation procedure, this need with the catch-up method to solving a linear equation.
MAIN-ALGORITHM
- 该代码详细的介绍了流形学习几种算法的思想,包含源程序。-The code detailed introduces the manifold learning algorithm thought, contains the source program.
ellipse
- 给定平面5点,判断是否能组成一个椭圆。使用opengl交互及绘制-given five points, determine whether they make a ellipse, and display in OpenGL
Pca_LDA_FaceRec
- 本代码主要根据PCA结合LDA的识别方法对ORL人脸库进行仿真。-This code is mainly based on PCA, LDA recognition method simulation on ORL face database.
