资源列表
OpenGL-1.2
- opengl 随书源代码, c++ 格式, 均可编译, 第三部分-opengl official guide part three , all can be compiled and it is very good welcome to download
opengl_project
- 一个关于ambient light ,diffuse light, and specular light, and depth cueing , and trangulation 的project, 编译已通过!! 比较经典的一个关于图形的project!欢迎大家下载学习,里面还有MACH BAND和 opengl 的一些其他问题-this projects includes the effect of ambient light , diffuse light, and specular li
24_165626_phongbump
- 该程序实现了图形学中经典的凹凸纹理映射算法。凹凸纹理映射是一种纹理混合方法,它可以创建三维物体复杂的纹理外观表面。普通的纹理映射只能模拟比较平滑的三维物体表面,难以显示表面高低起伏、凹凸不平的效果。凹凸纹理映射能够通过一张表示物体表面凹凸程度的高度图(称为凹凸纹理),对另一张表示物体表面环境映射的纹理图的纹理坐标进行相应的干扰,经过干扰的纹理坐标将应用于环境映射,从而产生凹凸不平的显示效果。-The program implementation of the graphics in the cl
openglbluebook
- 经典的opengl蓝宝书 的源程序代码,由于太大分成两部分上传-Sapphire classic book opengl source code, because of too much divided into two parts Upload
Firework
- 利用openGL在VC++下的程序,烟火,学习的好例子-Use openGL in VC++ under the program, fireworks, a good example of study
Nehe44-48
- nehe教程源码44-48 3D 光晕.顶点缓存.全屏反走样.CG 顶点脚本轨迹球实现的鼠标旋转-Tutorial nehe source 44-48
part1
- opengl红宝书里的源代码,此为第一部分-Little Red Book in opengl source code, this is the first part of
part2
- opengl红宝书的源代码,此为第二部分-Little Red Book opengl source code, this is the second part of
opengl
- 在VC++环境下,如何利用Openg实现场景漫游-In VC++ environment, how to use roaming scenes Openg implementation
OpenGL1
- OpenGL实例,学习OpenGL编程的起步。以后陆续上传实例代码!-OpenGL examples, start studying OpenGL programming. Examples of code in succession after the upload!
OpenGL2
- OpneGL实例程序,是入门的例子。以后陆续上传,供大家学习!-OpneGL examples of procedures are examples of entry. After being uploaded for everyone to learn!
dx8_2d_demo_game
- souuce code of 2d_demo_game
