资源列表
dx8_alpha_blending_framebuffer
- Source code of alpha_blending_framebuffer
Puzzle
- VC++和openGL开发的迷宫程序,通过鼠标点击事件完成游戏。-Developed by VC++ and openGL ,and you can click the mouse to play the game。
shadowDemo
- 基于openGL和VC++开发的三维场景,运用shadow volume技术实现场景中物体的动态阴影。-Based on openGL and VC++ to develop three-dimensional scenes, the use of technology shadow volume implementation of the dynamic scene shadow objects.
ObjectSample
- 以TStrings为例子,来说明多态性,以及相关的应用-Polymorphism
abi_SystemV
- system v ABI 2007 amd64 平台架构的实现 介绍了low level,obj,lib,ddl的原理-system v ABI 2007 amd64 arch,low level,obj,lib,ddl implementation
Focus_On_Photon_Mapping
- 专论游戏图形引擎中的光线追踪和光子着色。比较详细-Focus On Photon Mapping
3DEditor
- 一个3D文件编辑器,你可以通过此软件进行3d编辑 -a 3d-editor.
OpenGL_SystemDevelopment
- OpenGL高级编程与可视化系统开发(系统开发篇)源码-OpenGL system development
OpenGL_View
- 此程序能显示一种已知设备的所有像素格式,主要作为一种工具使用-That this procedure can show a known device for all pixel format, mainly used as a tool
opengl3DDrw
- opengl3D绘图经典源码,有演示实例代码和说明-Mapping opengl3D classic source, there are examples of code and descr iption of presentation
focus.on.3D.terrain
- 专注于游戏的地形生成编程,适合于已经熟悉3D渲染管线的游戏开发者阅读。-Focus on 3D terrain Programing with DirectX9.0
Bezier
- 通过鼠标点击窗口自动生成Bezier曲线,并可切换至Hermite曲线,在OpenGL下实现。-clicking the mouse, and draw Bezier curve, points also can be deleted. Implemented with OpenGL
