资源列表
colorTriangle
- 适用于openGL初学者的程序编码,关于填充三角形颜色,进行变换,转移的编码。-Program code for OpenGL beginners, for filled triangles colors, transform, transfer encoding.
lineAttribute
- 适用于openGL初学者的程序编码,关于直线特征的编码。-OpenGL beginner program coding, coding on a straight-line characteristics.
fifth.cpp.tar
- OpenGL模拟一个行星绕太阳公转和自转-OpenGL simulation of a planet orbiting the sun and rotation
ClothSimulation
- C++完成的OpenGL源程序代码,绘制的是一个简单的图形-C++ complete OpenGL source code, draw a simple graphical
robot
- 利用OpenGL模拟PUMA560机械手的六自由度运动-Use OpenGL to simulate the status of six freedom degrees of PUMA560.
Car
- 小车运行速度有所增加,结合周围场景也发生了相应的变换,实时性与真实感兼顾,达到顾客沉浸感的同时不失真的与场景结合。-Car movement speed increase, combined with the surrounding scene has also undergone a corresponding transformation, taking into account real-time with realistic customer while immersive undist
111
- opengl下编写的一个简单小作品,实现远近的变换-opengl written a simple small works, distance transform
myLDPTemp
- Visual Stdio 2005 平台下处理雷达数据的程序模板,处理的文件格式为las文,需要先进性转换。-A program processing Lidar data under Visual Stdio 200.
FireDemo4
- 在opengl环境下很逼真的火焰模拟,cg渲染-The opengl environment is very realistic flame simulation, cg rendering
NeHe_OpenGL1
- 整个教程由nehe制作 课程内容由dancingwind(周炜)以及gamedev和csdn的志愿者翻译 最早的翻译应该是由CKER完成的(1~12章) 注:本教程经dancingwind授权发布于imyaker.com dancingwind获得Nehe授权-Entire the tutorial by nehe production course content by dancingwind (Zhou Wei) and gamedev and csd
NeHe_OpenGL2
- 整个教程由nehe制作 课程内容由dancingwind(周炜)以及gamedev和csdn的志愿者翻译 最早的翻译应该是由CKER完成的(1~12章) 注:本教程经dancingwind授权发布于imyaker.com dancingwind获得Nehe授权-Entire the tutorial by nehe production course content by dancingwind (Zhou Wei) and gamedev and csd
vertex-lighting
- OpenGL+CG的顶点光照模型简单实例-Simple instance OpenGL+CG vertex lighting model
