资源列表
render_texture_3D
- 这是一个基于OpenGL的3D纹理体绘制的应用,使用CG语言渲染-This is an OpenGL-based 3D texture body drawing application, using the CG language rendering
ogl_3d_collision
- 基于vc的碰撞检测,可以检测游戏中人物之间是否完全碰撞,或者两个物体是否完全碰撞-Based on vc collision detection
Lesson01
- 一个模拟自然界中飘雪场景,具有真实性和实时性-A simulation of snow scene in nature, with the authenticity and real-time
opengl
- 用opengl编写的多种光源与材质的效果显示,通过12个小球不同的材质来展现效果- changing lightsources and materials by using OpenGL ,12 spheres show the effects
main
- 一个opengl机器人程序,按s,u,l进行各轴的旋转 -opengl robot,press s, u, or l to rotate the model
RotationDlg
- 喜欢C++吗?喜欢3D吗?如果是的话就看看3D的旋转效果。-Like C++? Like 3 D? If you see the rotation of the 3 D effect
OpenGL-interaction
- OpenGL交互式,通过鼠标中健弹出式菜单选择绘制对象的颜色-EnglishSpanishArabic AlphaOpenGL interactive health pop-up menu in the mouse to select the drawing color of the object
chap3-2(rubber)
- 橡皮筋技术,确定一个点,再确定另一个点,可以随意拉伸-The technology of the rubber band, to determine a point, and then determine the other points, can be tensile
duobianxingtianchong
- 多边形填充技术,通过不断地扫描,从而实现填充的技术,最后算出多边形的面积-Polygon fill, fill technology by constantly scanning, and finally calculate the area of the polygon
juxing
- 用OpenGL绘制矩形,背景是白色,矩形的颜色为红色-Using OpenGL to draw a rectangle, the background is white, the color of the rectangle is red
xiangpijin-
- 在OpenGL中利用键盘实现橡皮筋技术,先确定一个点,再确定另一个点。-Use the keyboard rubber band technology, to determine a point, and then determine another point in OpenGL.
Opengl-visualization
- OpenGL visualization graphics
