资源列表
OpenGL_scanFill
- 用OpenGL实现的通用扫描线填充算法的实现,运用了有序边的数据结构. -Use the data structure of the ordered side of the OpenGL implementation of universal scan line filling algorithm.
OpenGL_Circle
- 用OpenGL实现的中点画圆算法,同时实现了窗口重画不改变圆的形状的功能。-OpenGL implementation of the midpoint circle algorithm, while achieving a window redraw does not change the round shape of the function.
OpenGL_line
- 用OpenGL实现了Bresenham画线算法。-Bresenham line drawing algorithm using OpenGL.
draw-lines
- 利用opengl实现的画线功能,优化后比较简短,将glut中的相关库和头文件放到相应位置。用于教学实验交流。-draw lines with opengl, it s quite clear after optimize.
offsetPolygon_t1
- Offset polygon method. It offsets the contour with user defined thickness.
contour_generation_opengl_backup
- Contour generation using OpenGL
Clip_Plane
- Cliping of the plane using OpenGL
offset_t1
- offsetting of points in 3D
hollow_test2
- Hollowing of models using opengl
OPENGL-ES-COCOS-2D
- cocos2d 书籍 opengl es 数据 iOS 开发书籍-cocos2d books
3D-airplan
- 3D animation with matrix translation
opengl20faces
- opengl20面体,能够实现20面体在计算机中的描绘-opengl20 icosahedron can icosahedral portrayed in the computer
