资源列表
StarRunApplication
- 通过opengl函数实现地球,太阳,月球之间公转,自转,以及对于地球的纹理映射,并实现了太阳为点光源,地球和月球的阴影效果-Through the OpenGL function to achieve the earth, the sun, the moon s rotation, and between, to the earth texture mapping, and the realization of the sun as a point light source, the ear
SELECT
- OpenGL实现交互式图形选择,能够对给出的两个图形进行选择操作。通过鼠标的选择,在界面中给出选择的操作。适用于OpenGL的初级学者。-OpenGL implementation, interactive options
MyMatrixManipulator3
- 一个自己开发的操作器,适合大场景漫游,可进行相机平移、旋转、俯仰操作,以及环绕相机、相机快速到达等操作-a self-developed manipulator, fit for big scene roaming, can do operations such as camera translation, camera rotation, camera pitching operations, as well as surrounding camera, quickly arriving ca
JMeshLib
- JMeshLib程序主要针对流形三角网格进行优化,以边为结构数据对三维立体表面数据进行法矢一致性转换、孔洞检查、噪声监测以及剔除退化三角形等功能。-JMeshLib provides a framework to work with manifold triangle meshes. It implements an edge-based data structure with all its fundamental functionalities (i.e., file I/O, me
Tri-Tr-Intersection-Test
- 该篇论文提供了三维立体表面模型三角网格相交性的快速检测技术。-This paper presents a method, along with some optimizations, for computing whether or not two triangles intersect. The code, which is shown to be fast, can be used in, for example, collision detection algorithms.
sQSplat
- 对超大型三维立体表面网格模型的简化和显示原理。-A Viewer for Networked Visualizationof Large, Dense Models
631
- OpenGL编写的3D游戏,快打旋风源代码,很不错的VB源码,适合VB爱好者学习研究。-OpenGL writing the 3 D games, shoot-at-will the source code, and the very good VB source code, suitable for VB lovers study.
OpenGL-Program-required-files
- Opengl是三维图形变形中必不可少的图形库,本资料包含了各种opengl编程环境所需的文件-opengl program required files
OpenGL-realize-pan-and-rotation
- 采用opengl编程实现对图形的平移和选择变形,作为一个实际的例子,可以作为参考-opengl rotation and pan
wenli
- Use OpenGL to realize open .bmp
fog
- 这是一个雾的openGL教程程序,它包括了命令窗口能动态改变雾的函数,雾的颜色也能够被改变-The fog tutorial program (shown at right) demonstrates how to use depth cueing (or fog) in OpenGL. It includes command panels that allow dynamic update of the parameters for linear, exponential and expone
Voronoi-Topological-Neighbors
- 提出一种三维散乱点云的Voronoi拓扑近邻点集查询算法-a new voronoi topological neighbors algorithm
