资源列表
Collide
- 实现球跟地面及周边事物的碰撞,并实现碰撞后的效果显示-And the surrounding ground to achieve things with the ball collision, and to achieve the effect shown after the collision
DirectSound
- 实现飞行游戏中的爆炸声音及飞机飞行是的声音效果-The flight game to achieve the sound of explosions and aircraft flying is the sound effect
3DSLoader
- 实现3D文件的载入,可以是bmp,jpeg-The 3D file to load, which can be bmp, jpeg, etc.
MySky
- OpenGL蓝天白云的模拟,介绍蓝天白云的模拟技术,采用的是盒子(Box)的方法。-OpenGL simulation of blue sky, blue sky simulation technology introduced, using the box (Box) method.
MyFountain
- OpenGL粒子系统老模拟喷泉的方法,包括粒子数据结构的定义以及rgb纹理数据的定义-OpenGL Particle System fountain of the old analog methods, including the definition of the particle data structure and texture data definition rgb
MyCollision2
- OpenGL碰撞检测算法,运动的球与平面之间的碰撞,与圆柱之间的碰撞。-OpenGL collision detection algorithm, movement between the ball and the plane collision, the collision between the cylinder.
OPENGL
- OPENGL的仿真程序。michellemi文件夹中的程序是太阳系图,可控制各行星的旋转速度,可放大缩小,可调整视角;mi文件夹中的程序是简单的一个球体绕另一个球体的旋转图,有添加光源的按键。-OPENGL simulation program. michellemi folder in the program is the solar system map, you can control the planet' s rotation speed, zoom, adjust the vi
MFCPOpenGLcodeing
- 系统阐述了vc下得MFC+OPGL开发得基础介绍,经过总结归纳,应该对打架能有所帮助!-System was described vc MFC+ OPGL under development was a basic introduction, after a summarized, should fight to help!
Test
- 用opengl开发的机器人旋转手臂+镜面反射,地板用了纹理贴图-The development of robots with opengl rotate the arm+ specular reflection, floor use texture
opengl-exchange
- 这是一篇关于基于opengl的计算机图形学知识,主要就计算机图形学中的几种坐标变换做了详细讲解,对openl入门学者有很大的帮助!-This is an opengl based on knowledge of computer graphics, computer graphics, mainly on the types of coordinate transformation a detailed explanation, scholars have started on openl gr
openGL
- 该代码主要是用于学习opengl的,帮助你更清晰的理解图形显示的过程-The code is mainly used to learn opengl, and help you understand more clearly the process of graphics
MAT_Engine
- C++ test game engine, font,OpenGl render, mesh and texture loader
