资源列表
movingline
- openGL实现光源移动,方便虚拟图像模型的创建-openGL to achieve light source moves to facilitate the creation of a virtual image model
water_pitcher
- openGL画正方形,鼠标实现其角度旋转和停止,为绘制运动物体提供参考-openGL drawing a square, mouse, and its angle of rotation to stop, provide a reference for drawing the moving object
AuxFunc
- opengl 源代码,上海交大教学资料,一场难得的-opengl source code, Shanghai Jiaotong University, teaching materials, a rare
OpenGL_Framework
- 利用OpenGL编写的程序框架,对新手有帮助-Written framework for using OpenGL
infinite_shadow_volumes__src
- 基于Stencil Buffer的实时阴影生成-Stencil-Buffer Based real-time shadow generate
specref
- 模拟太阳光照射物体形成光照效果,并且物体可以移动,模拟太阳光可以旋转以模拟出不同角度的光照效果-Simulated sunlight to form an object lighting effects, and objects can be moved to simulate sunlight can be rotated to simulate the effect of different angles of light
bitmap
- 采用篝火位图以点画模式绘制一个圆的图形,圆内的填充便于篝火二进位图制形式显示-The use of fire to stipple bitmap graphics mode to draw a circle, filled circle inside the map to facilitate the bonfire binary system in the form shown
PickandFeedback-
- 获取和反馈的例子,出现一系列星体,各有各的卫星,点击卫星自动发pick属于母体行星的卫星-Examples of access and feedback, a series of stars, each with its own satellite, click on the satellite automatically pick belongs to the mother planet made satellite
Automoverectangle
- 一个连续反弹的红色方块的例子,类似电脑屏保反弹气泡,检测到边界后自动弹回-A rebound of a red box example, similar to computer screensavers bounce bubbles, the boundary is detected automatically bounce
OpenGL-ES-2.0-Programming-Guide.pdf
- 所有代码都是放在同一个文件main.h中的-All code is placed in the same file main.h
Triangle_2005
- opengl es 2.0 demo Triangle-opengl es 2.0 demo Triangle
3Droom
- 使用OPENGL实现3D房间绘制,鼠标操作漫游,房屋框架结构绘制-Use the 3D OPENGL drawing room, mouse roaming, housing frame structure drawing
