资源列表
OpenGL
- OpenGL(全写Open Graphics Library)是个定义了一个跨编程语言、跨平台的编程接口的规格,它用于三维图象(二维的亦可)。OpenGL是个专业的图形程序接口,是一个功能强大,调用方便的底层图形库。 -OpenGL (full write Open Graphics Library) is a programming language defines a cross, cross-platform programming interface specification, w
Multi-viewport
- 在VC环境下用openGL实现不同纹理及坐标变换下的三维模型显示-In the VC environment with openGL achieve different textures and three-dimensional coordinate transformation model shows
Open_Magic-Hut
- 基于OPENGL实现的一个小程序,练习场景绘制和动画设计-a small program based on OPENGL: practice scene rendering and animation design
Moutain-Simulation
- 基于OpenGL和IFS分形算法的山脉模拟-OpenGL-based IFS fractal algorithm and simulated mountain
glslTeapotShading
- OpenGL - GLSL sample of Teapot Lighting.
OpenGL-tutors
- Nate Robin的OpenGL教程程序代码,它允许用户修改函数参数,以交互方式观察代码效果。包括坐标\模型变换、光照、雾和纹理,它们具有可移植性,并且使用了GLUT。-Nate Robin' s OpenGL tutorial code, which allows the user to modify the function parameters to interactively observe the code in effect. Including coordinate \ m
computer-vertex-Normals
- vc opengl 模型绘图, 求出所有网格点的法向量,光照-vc opengl drawing models, find all the grid points of the normal vector, light
OPENGL-paint
- 利用OPENGL在C++环境下,实现扫描转换、填充、裁剪算法-Using OPENGL in C++ environment, the realization of scan conversion, filling, cutting algorithm
T3DSystem
- 实战opengl三维可视化系统开发与源码 书中源代码-Actual combat opengl 3d visualization system development and source code in the book
plmy
- 在VC++平台上用OpenGL构建的一个带按钮的程序框架。-In VC++ platform, built with an OpenGL application framework with a button.
point-model
- 绘制点云模型,opengl,双层混合绘制-opengl,point cloud rendering
ch12source
- 计算机图形学(第三版)源代码。主要讲解图形学的光栅算法、三维观察、隐藏面消除、光照、纹理、绘制等算法和理论,并介绍可视感知、计算机动画、基于图像的绘制、可视化以及构建交互式图形应用等。-Computer graphics (third edition) the source code. Covers the grating algorithm, graphics with observation, the hidden 3d face elimination, illumination, tex
