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资源列表
GPUGeometryClipmaps
- 我们使用同一个vertex shader来渲染之前描述的所有2D footprint。首先,对于给定的footprint坐标(x,y)来说,shader通过简单的缩放和变换来计算它的世界坐标(x,y)。接下来,从顶点纹理中读取高度值z。这里不需要任何过滤器,因为顶点和纹理采样是一一对应的-we use with a vertex shader to exaggerate the descr iption before all 2D footprint. First, the footprint
ObjectARXCAD
- 用objectARX对cad二次开发中各种表操作的一些源代码-Secondary development of the cad with objectARX all table operations in some of the source code
djpeg_alg
- jpeg 解码算法程序,按照硬件设计思路实现,模块已经封装,就像用asic实现一样。
yaogan
- 多光谱遥感图像的目标识别,主要应用DS的方法进行识别-Multi-spectral remote sensing images of the target recognition
sourme
- 时频分布显示源代码,适合于非稳态的时频联合分析,可直接用于-Time-frequency distribution shows the source code, suitable for time-frequency joint analysis of unsteady, can be directly used for
sidefill
- 计算机图形的边填充的算法是将一个封闭图形的内部填充上颜色-the edge computer graphics filling algorithm is a closed internal graphics fill color
一种旋转线条的算法
- 一种旋转线条的算法-a revolving lines of the algorithm
FFT_2N
- N*N的图像的傅立叶变化后对其反变换的结果-the image changes after its Fourier - Transform results
diedai
- 改程序用迭代方法实现对图像的阈值分割。该方法简单使用。-The program realises method image segmentation with the iterative . The method is simple to use.
B
- 2013年全国大学生数学建模B题代码,包含了碎片的中英文拼接的代码,以及给英文碎片做定位线-2013 National Undergraduate Mathematical Modeling B title code fragments containing splicing code in English, and the English debris to do positioning line
RGBTOJPEG
- 该软件是使用V++编制的RGB图转换为JPEG的源程序。-RGB to JPEG
Triangle
- 在空窗口上实现一个三角形的绘制,并实现动画效果。-Very basic procedures to achieve in the space of a rectangular window of the drawing graphics.
