资源列表
MySimpleGame
- 一个简单的用opengl写的小程序,有墙,人的视角变换,走动-Using a simple applet written in opengl, a wall, changing the perspective of people, walking
tuxiangyasuo
- 图像数据压缩,运用小波算法,对图像进行分解,然后再压缩。-Image data compression, the use of wavelet algorithm for image decomposition, and then compressed.
qiepian
- 对图像进行切片处理的程序,也就是说,某一部分不改变,但只突出某一部分的过程-Slice the image processing program, that is, a part of does not change, but only a part of the process highlights
noise-derivatives-02
- 第二种UNITY3D直接调用底层命令实现随机曲面的项目代码-the second unity3d project with noise mesh code
ttt197552
- 用VC编写的能在MFC界面里面画坐标轴及原点的程序。比较简单的代码-prepared by the VC in MFC interface inside painting axes and origin procedures. The relatively simple code
ruihua
- 拉普拉斯锐化程序拉 普拉斯锐化程序
OPengl
- 学习的例子,比较简单,结构比较完整,可以直接套用-Examples of learning, relatively simple, relatively complete structure can be directly applied
CadTools
- CAD辅助工具程序,能根据plt文件画图,还有把dxf解析成树形结构-CAD assistance tool that can draw plt and parse dxf as tree.
Wavelet_transform
- 将信号用小波函数SYM5分解到第5层,用minimaxi阈值选择对系数进行处理,消除噪声-SYM5 decomposition using the wavelet function signals to the fifth floor, use minimaxi threshold choice to deal with coefficient, eliminate noise
Circle-and-Ellipse
- Circle and Ellipse图形在二维环境下的生成和显示,本程序简介,执行效率高,可在console application下运行。-this programme is designed for rendering Circle and Ellipse.
Bresenham算法的实现
- 图形学的Bresenham算法的实现 有程序和说明-graphics of the Bresenham algorithm to achieve procedures and clarifications
BmpPicSize
- 根据位图文件的路径,读位图文件头信息,判断是否是BMP,读位图头信息,获得大小信息,并显示.-According to a bitmap file path, read bitmap file header information to determine whether the BMP, Reading bitmap header information, access to size information, and displayed.
