资源列表
LOG
- lof function over gray level transformation image
DIBAPI32
- 使用WindowsAPI函数来实现DIB格式的读取,有一定借鉴意义-Window function to realize DIB format read, a certain reference
lda-0.1_Daichi
- Latent Dirichlet Allocation算法的c实现,对主题模型有兴趣的网友可以下载看看,里面是算法函数的c文件,请自建工程-Latent Dirichlet Allocation algorithm c implementation the topic model users can download and see, which is the algorithm functions c file, self engineering
Pie-Picture-auto-draw
- 基于Visual C++6.0,绘制Pie形图,单击鼠标可以自动更新Pie各部分颜色-Based on Visual C++6.0, drawing Pie-shaped map, click the mouse to automatically update the color of the various parts of Pie
Orthogonal
- perform_wavelet_transform - just a wrapper to call the correct wavelet transform of WAVELAB
Fireworks
- 这是一个使用OpenGL编写的模仿礼花的示例程序,该程序运用了OpenGL基础的渲染、纹理贴图、光照等功能,方便学习OpenGL的爱好者参考使用。-This is an imitation of fireworks written using OpenGL sample program that used the OpenGL-based rendering, texture mapping, lighting and other functions, to facilitate learnin
Lesson4
- opengl模拟绳子的小程序,具有绳子的特性-opengl analog string of small procedures, the characteristics of a rope
worldwind_plugins
- 开源三维GIS软件worldwind的插件机制分析
Lab0504-Convolve
- 卷积算法 源程序 及注释 可以再试验箱中 运行实现-convolve code part and its relized
Tcl_picViewer
- Tcl脚本编写的图片浏览器,可以支持多平台,无需编译-Tcl scr ipt prepared by the photo browser will be able to support multiple platforms without Compiler
Setting_Up159888692003
- Setting Up Direct3D In A D
CG4
- 实现了Bezier曲面的构造算法,随机生成一个曲面造型。(TurboC2.0,编译前修改库路径)-achieve a Bezier surface structure algorithm generates a random surface modeling. (TurboC2.0, compiler for amending the path)
