资源列表
matlabexamples
- 关于matlab图像处理的重要实例,包括灰度变换,降噪处理、图像增强和重建-important examples for image postprocessing based on matlab
hough6
- 灰度图像的hough变换,进行直线检测的程序编码-Grayscale images hough transform line detection
histogram-equalization
- 直方图均衡化 基本图像处理 bmp格式的图片-Histogram equalization, the basic image processing, bmp format images
Harris1
- harris角点检测,进行提取图像中的角点-harris corner detection, to extract the image of the corner
pat
- 字符识别程序,26个英文字母的识别,希望对大家有用-Character recognition program, the 26 letters of recognition, want to be useful
DigitalWatermarking
- 这是 一本国外关于数字水印技术论文集的扫描版,很清晰!吐血奉献-It is that this is a foreign technical papers on digital watermarking scanned version, it is clear! Vomiting blood sacrifice
3DHall
- 一个3D大厅展览馆的详细例子,通过这个实可以深入了解vrml的潜力-A detailed example of 3D exhibition hall, through which can really understand the potential vrml
OpenGL
- ee~ 5-OpenGL视点坐标系与世界坐标系的相互对应关系,建立以视点系参考点为中心的球坐标,提出一种 新的三维场景旋转算法模型.该模型几何意义非常明确,在拖动过程中可随时调整灵敏度,在同等旋转条件下三维变化 导矢保持恒定,操作方便易行,为人机三维旋转操作提供了新的有效途径。-ee ~ 5-OpenGL viewpoint coordinate and world coordinate system corresponding relationship between each oth
OpenGL
- 在三维应用环境中,旋转轴的准确表示是正确实现三维旋转的关键。通过将鼠标位置的 二维变化转换为一个辅助坐标系中的三雏旋转轴和旋转角度,进一步得到了该轴在世界坐标系下的 表示,并采用绕旋转轴反向旋转观察点的方法在OpenGL中实现了用鼠标交互式任意旋转三维场景 的功能。-In the three-dimensional environments, the axis of rotation to achieve accurate three-dimensional rotation th
OpenGL
- 手把手教你初始化光照模型及视图模型转换设置后开始实际的绘图,设置背景颜色,设置明暗模型等等。-Taught you how to initialize the model and view model of illumination change settings after the actual drawing, set the background color, set the shading model and so on.
renliandingweishili
- 该程序可检测出人脸,并做标记,可供大家参考参考-The program can detect human faces and marking, for your information
yousun
- 基于dct变换的水印算法,并进行有损压缩情形下的水印嵌入和提取-Dct transform based watermarking algorithm, and for lossy compression case the watermark embedding and extracting
