资源列表
life3D-6
- Pro Java 6 3D Game Development 中的源代码。LIFE3D-Pro Java 6 3D Game Development in the source code. LIFE3D
arms3D
- Pro Java 6 3D Game Development书中的源代码。ARMS 3D-Pro Java 6 3D Game Development book s source code. ARMS 3D
worldscollide
- JAVA实现的小球碰撞动画程序。系统要求:Window xp;J2SE 5.0 from http://java.sun.com/j2se/1.5.0/index.jsp;Java 3D 1.4.0 (or 1.3.2) from https://java3d.dev.java.net/;Odejava from https://odejava.dev.java.net/ -JAVA realization ball collision animation process. System r
ConvolutionTester
- 改程序讲解的是,如何实现在Labview中调用Opencv进行图像处理的例子,简单明了。-Reform process is to explain how to realize in Labview call Opencv examples of image-processing, simple and clear.
video_process_base_on_DSPandFPGA
- 基于高速数字信号处理器(DSP) 和大规模现场可编程门阵列( FPGA) ,成功地研制了小型 化、低功耗的实时视频采集、处理和显示平台. 其中的DSP 负责图像处理,其外围的全部数字逻辑功能都集成在一片FPGA 内,包括高速视频流FIFO、同步时序产生与控制、接口逻辑转换和对视频编/ 解码器进行设置的I2 C 控制核等. 通过增大FIFO 位宽、提高传输带宽,降低了占用EMIF 总线的时间 利用数字延迟锁相环逻辑,提高了显示接口时序控制精度. 系统软件由驱动层、管理层和应用层组成,使得硬件管
opaN5Exs
- openGL代码。。 识合初学者参考-openGL code. . All beginners knowledge reference
TextureMappingForShearedTriangulatedMeshes
- ACM papers: Texture Mapping For Sheared Triangulated Meshes
TextureMapping3DModelsofReal-WorldScenes
- ACM papers:Texture Mapping 3D Models of Real-World Scenes-ACM papers: Texture Mapping 3D Models of Real-World Scenes
UsingTextureMapping
- ACM paper:Gaze-Contingent Display Using Texture Mapping and OpenGL System and Applications-ACM paper: Gaze-Contingent Display Using Texture Mapping and OpenGL System and Applications
harris_matlab
- 图像角点检测,用MATLAB实现-Image corner detection, using MATLAB to achieve
Matlab_Tracker
- This application test the performance of various tracking algorithm. -This application test the performance of various tracking algorithm.
mulGMM_matlab
- 多高斯模型是检测运动目标的一种背景消减的方法,matlab实现-Multi-Gaussian model is a moving target detection background abatement methods, matlab achieve
