资源列表
huakuaikongjian
- 用 Visual C++.Net (VC.net) 编写的 如何使用滑块控件 程序,在Visual C++.Net 2003下运行正常。程序很简单,注释详细。为初学者学习交流使用。有需要的朋友可以下载看看!-Using Visual C . Net (VC.net) prepared in how to use the slider control procedures, in Visual C . Net 2003 to run normal. The procedure is s
xiaoxikuang
- 用 Visual C++.Net (VC.net) 编写的 消息框设置演示 程序,在Visual C++.Net 2003下运行正常。程序很简单,注释详细。为初学者学习交流使用。有需要的朋友可以下载看看!-Using Visual C . Net (VC.net) the preparation of the message box set demo program in Visual C . Net 2003 to run normal. The procedure is simp
denoise
- 图像去躁函数,FIR窗函数去除噪点-Image to impatient function, FIR window function to remove noise
VisualC++NETimageprocescode
- 《Visual C++.NET数字图像处理实例与解析》一书的源代码。-"Visual C2B 2B. NET examples of digital image processing and analysis of" the book s source code.
test
- 一個3D環境 包含texture mapping 的各項技術-A 3D environment that contains all the texture mapping technology
Wordware.Publishing.OpenGL.Game.Development.eBook-
- OpenGL游戏开发编程(英文原版)介绍了采用OpenGL进行编程的全部知识,很全面-OpenGL game development programming (English original) introduced the use of OpenGL to program the full knowledge, very comprehensive
123456
- 于仕琪的OpenCV基础+教程的程序实例 于仕琪的OpenCV基础+教程的程序实例-OpenCV basis+ tutorial instance
MyTerrain1
- 修改版的openGL3D地形生成,添加了表面纹理贴图,更加真实-Modified version of the openGL3D Terrain Generation, add a surface texture mapping, and more real
MyTerrain2
- openGL的随机地形生成,还没有贴图,运行需要glut.h-openGL random terrain generation, there is no mapping, needed for the operation of glut.h
IsoOctree
- 等值八叉树的实现算法,用于在三维重建中提取等值面。-Equivalent Octree algorithm for extracting three-dimensional reconstruction in the isosurface.
PoissonRecon
- 三维表面重建中的经典算法。能够重建出精细的表面。-Three-dimensional surface reconstruction of the classical algorithm. To reconstruct a fine surface.
MeanShift
- Meanshift的非监督聚类方法,主要用于图像处理和模式识别。-Meanshift non-supervised clustering method, mainly used in image processing and pattern recognition.
